On X11, Gamescope works as expected.
On Wayland, games do not launch at all. Executing gamescope through a terminal presents the following log:
wlserver: [../backend/headless/backend.c:82] Creating headless backend
vulkan: selecting physical device 'NVIDIA GeForce GTX 1060 with Max-Q Design': queue family 2
vulkan: physical device supports DRM format modifiers
vulkan: vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x3231564E (VkResult: 0)
vulkan: supported DRM formats for sampling usage:
vulkan: 0x34325241
vulkan: 0x34325258
vulkan: physical device queue doesn't support presenting on our surface
vulkan_make_output failed
This happens on Fedora 38 KDE, and the NVIDIA propietary driver installed is on version 530.41.03.
I can confirm it is possible for NVIDIA to run gamescope on Wayland since it used to work in the beginning, but suddenlly it stopped working and there doesn't seem to be a clue as to why.
On X11, Gamescope works as expected.
On Wayland, games do not launch at all. Executing gamescope through a terminal presents the following log:
This happens on Fedora 38 KDE, and the NVIDIA propietary driver installed is on version 530.41.03.
I can confirm it is possible for NVIDIA to run gamescope on Wayland since it used to work in the beginning, but suddenlly it stopped working and there doesn't seem to be a clue as to why.