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Initial Steam Audio SDK Release

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@achandak achandak released this 23 Feb 06:54
· 209 commits to master since this release

This is the initial release of Steam Audio SDK. Changes from Phonon 1.7 to Steam Audio SDK 2.0 Beta 1 include:

  • Unified solution for 3D audio, real-time propagation, and baked propagation.
  • Available as a Unity plugin and C API; additional integrations under development.
  • Support for raycast and partial occlusion of direct sound.
  • Quality improvements to 3D audio (previously called Phonon 3D), reducing frequency coloration of audio clips when spatialized.
  • Support for Ambisonics based 3D audio for sound propagation.
  • Performance improvements for real-time sound propagation.
  • Increased flexibility in specifying how and where reverb is baked (previously called Phonon Reverb).
  • Support for direction-dependent reverb, using Ambisonics.
  • Support for baking per-sound sound propagation effect (previously called Phonon SoundFlow).
  • Support for baking sound propagation effect for static listener.
  • (Unity plugin) Performance improvements for scene export.