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0.6

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@VanderCat VanderCat released this 06 Jan 15:25
· 23 commits to main since this release
  • Fixed Global Matrix Calculation
  • Added OnEnable/OnDisable
  • Fixed exception when modifying components and gameobjects inside a message
  • Changed IScene.GetRootGameObject() to IScene.RootGameObject //BREAKING
  • Made GameObject's Update, Draw and Initialize virtual
  • Fixed GetGameObjectByName throwing exception instead of returning null
  • Fix Component removal when destroying GameObject
  • Fix exception on any component removal
  • Added Virtual Filesystem
  • Fixed timer was not ticking
  • Add compile targets for newer frameworks
  • NuGet release!

Full Changelog: 0.4.1...0.6