Repository navigation
Releases: Vidanox/BanjoTooieRecompiled
Release list
v1.0.0-build.7
Built from
9ebab5c2552f74429444106d04e73f32ce6346a8.
This does not include the game. You need your own copy of
Banjo-Tooie (USA) and will be asked for it on first launch:
| Format | .z64 (big-endian, unbyteswapped) |
| SHA-1 | AF1A89E12B638B8D82CC4C085C8E01D4CBA03FB3 |
| Internal name | BANJO TOOIE |
| Platform | Archive | Run |
|---|---|---|
| Windows x64 | BanjoTooieRecompiled-windows-x64.zip |
extract, run BanjoTooieRecompiled.exe |
| Linux x64 | BanjoTooieRecompiled-linux-x64.tar.gz |
extract, run ./run.sh from inside the extracted directory |
On Linux, run it through run.sh rather than the executable
directly: the launcher looks for its assets/ directory relative to
the working directory. It needs a working Vulkan driver and the
shared libraries it links against — SDL2, FreeType and GTK3, the
last for the Select ROM dialog. See README.md for the exact
list and the packages that provide them.
Requires a GPU with Direct3D 12 (Shader Model 6) or Vulkan 1.2.
See README.md for details.
Full Changelog: v1.0.0-build.6...v1.0.0-build.7
v1.0.0
Windows x64 build. Extract the archive and run
BanjoTooieRecompiled.exe.
This does not include the game. You need your own copy of
Banjo-Tooie (USA) and will be asked for it on first launch:
| Format | .z64 (big-endian, unbyteswapped) |
| SHA-1 | AF1A89E12B638B8D82CC4C085C8E01D4CBA03FB3 |
| Internal name | BANJO TOOIE |
Requires a GPU with Direct3D 12 (Shader Model 6) or Vulkan 1.2.
See README.md for details.
Full Changelog: https://github.com/Vidanox/BanjoTooieRecompiled/commits/v1.0.0