Skip to content

V1.11.2

Choose a tag to compare

@DiogoDeAndrade DiogoDeAndrade released this 17 Feb 17:10
· 83 commits to main since this release
  • Can now build games made with Okapi Kit
  • Inertia on Movement_XY only appears when Input control is turned on
  • Disabled colliders can't be used as spawn points
  • SetParameter action is having issues detecting an animation parameter
  • Fixed bug with selecting scene name when only one scene exists on Change Scene action
  • Custom inspector for variables
  • Custom inspector for hypertags
  • Scale/Speed variance on spawner with more generous limits
  • Blink now refers what the on/off duration do
  • Blink throws warning with lack of renderer
  • Target tag on Shake now disappears when an object is set
  • Shake is now linked to target (through a Shaker behaviour), not to action itself - now we can destroy the object with the action when it's triggered
  • Shake returns object to initial state
  • Added warning when a button name is not defined (or doesn't exist)
  • Added warning when destroy action is not the last action in the list
  • Added warning when actions are not sorted properly

Full Changelog: V1.11.1...V1.11.2