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v0.3.0

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@github-actions github-actions released this 13 Oct 20:50
· 2 commits to main since this release

Campkeeper

v0.3.0 (2026-10-13)

Full Changelog Previous Releases

  • add-camp-announce: close 3.4, 4.4, 5.1 by the author's decision
    In-game checks D1, D3-D9, D11 stay open in the beta checklist.
    Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
  • Announce a camp in chat, camps from chat, camp benefits of the group
    OpenSpec change add-camp-announce (21 of 25 tasks; the rest need the game
    or a release decision).
    • Announce: a button in the camp panel and /ck announce post one line to
      group, guild or general chat: fire, places, objects, time left, a map
      pin and a tag "(Campkeeper T1 7m #code)" with only what is known. The
      line can be written in the client's language, English or Russian
      (Data/Names.lua); the tag carries the objects as a code, so another
      Campkeeper understands it in any language. One announcement per camp
      and chat in 2 minutes; sent and "seen in chat" go to the debug log.
    • Camps from chat: a message with a map pin and a word about a camp (or
      a Campkeeper tag) becomes an unconfirmed camp on the map; source
      "chat" is never saved or passed on; can be turned off.
    • Group benefits: the Planner shows who has Camp Benefits, a button
      posts who lacks them, a private summary appears at a ready check.
    • Fixes from the beta: PLAYER_LOGOUT handler with no camps, the map pin
      text taken from the client as is.
      Checked in the beta (build 70338): announcements to general chat in
      Russian and in English arrive (checklist D2, D10).
      Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com