Repository navigation
Releases: VinceIP/fci-recomp
Releases · VinceIP/fci-recomp
Release list
fci-recomp 0.1.1
Added
- Import save games and user maps copied from a real Xbox: Action Replay zips or a copied
UDATAfolder.
Runpython -B tools/xbox_import.py <zip or folder>...; it installs them into the save folder so the
game accepts them. Existing saves are left alone unless--replace, which backs them up first, and
--dry-runonly reports. Imported user maps appear in Splitscreen and System Link map selection.
Fixed
- Firing the carbine or the scout rifle crashed the game and the map editor's Jump In Map (#18).
- Every user map showed as "Damaged Map": the game could not list the files inside a map's save folder.
Built against xboxrecomp 193e2995 and Xbox XBE Recomp 65e959d4. Supported disc: title 55530008,
version 1 (data/disc.json).
fci-recomp 0.1.0
First public release.
Added
- Build from your own disc: drag an ISO or the disc's files onto
BuildGame.cmd. It checks the disc
against the supported release, fetches Python and, without Visual Studio, Microsoft's compiler, then
recompiles and builds the game. About 15 minutes on a 6-core PC. - The map editor is kept optional as a separate build (
BuildEditor.cmd), started from the game's Map Editor menu. - Story Mode playable from the start; the map editor's terrain tool and Jump In Map.
- Direct3D 12 rendering and XAudio2 audio through the host layers from Xbox XBE Recomp.
- Mouse and keyboard with rebindable controls and 1:1 mouse aim on foot.
- Any resolution, the game's own 16:9 mode, supersampling, anisotropic filtering, ambient occlusion,
edge anti-aliasing, larger and softer shadows, longer draw distances; all optional infci.ini. - Borderless fullscreen (Alt+Enter) and an option to skip the startup movies.
Built against xboxrecomp 193e2995 and Xbox XBE Recomp 65e959d4. Supported disc: title 55530008,
version 1 (data/disc.json).