Skip to content

Releases: Vintage-Story/spawners_api

1.1.7

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 05 Sep 02:50

1.1.6

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 18 Jul 01:45
  • Fixed health calculation
  • Fixed damage calculation

1.1.5

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 12 Jul 20:23
  • .NET 10

1.1.4

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 12 Aug 22:01
  • .NET SDK 8.0
  • Fixed jsons for 1.21

1.1.3

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 19 Mar 22:49
  • Fixed the torchWillDisableSpawn config not working

1.1.2

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 15 Nov 16:03
  • Fixed any freeze when you break a spawner with high chances of loot drop
  • Fixed any exception caused when you break a spawner with a block in drop list

1.1.1

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 10 Nov 14:42
  • Spawners will now detect if the entity is dead, (previously dead entities are stopping the spawner when the maxSpawnedEntities is reach)
  • Default boss spawner will now spawn drifters with the Boss name

1.1.0

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 31 Oct 00:49
  • New configuration: freezeOnAllEntitiesSpawned
  • New configuration: healthAdditional
  • New configuration: damageAdditional

1.0.9

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 03 Sep 00:42
  • Fixed null exceptions in client side
  • Clients will not register tickrates for the spawners

1.0.8

Choose a tag to compare

@LeansBoboDev LeansBoboDev released this 19 Jul 22:19
  • German translations