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OpenMW-Web v1.6.2 — by Virtastic

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@github-actions github-actions released this 19 Oct 19:37
· 34 commits to main since this release

New areas load without stalls. Since mid-October the game files a server hosts were never kept in
the browser's cache or pre-loaded in the background, so every new place you walked into waited
on a download (a freeze of up to a second at a time, longer on mobile connections), and coming
back the next day downloaded it all again. They are cached and pre-loaded again.

A refused invite says where to get one. On an invite-only server, a sign-in without an
invite now shows the server's "where to get an invite" link (set with [login].inviteHelpUrl;
off unless you set it) instead of only "ask whoever runs it".


Play Morrowind in your browser. Prebuilt WebAssembly engine - unzip the web bundle, run python3 server.py, open desktop Chrome. See SELF_HOSTING.md.

  • openmw-web-*.zip - grab-and-go: prebuilt engine + web shell + free demo world
  • openmw-web-src-*.tar.gz - the exact source snapshot (GPLv3 Corresponding Source)

WASM port (c) 2025-2026 Virtastic - GPL-3.0-or-later - No Morrowind game data included.