Assets
- VirtualGL-3.1.5.tar.gz is the official source tarball for this release. The automatically generated "Source code" assets are not supported.
- Refer to https://VirtualGL.org/Downloads/DigitalSignatures for information regarding the methods used to sign the files in this release and instructions for verifying the signatures.
- The binary packages were built with libjpeg-turbo 3.2.0.
Support
Code Quality: Stable
Current Support Category: Active
Documentation
User’s Guide for VirtualGL 3.1.5
Release Notes
Significant changes relative to 3.1.4:
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vglserver_confignow works properly with SUSE Linux Enterprise/openSUSE Leap 16. -
Fixed issues in the EGL back end whereby the following OpenGL functions did not work properly with the default framebuffer:
glBlitNamedFramebuffer(),glCheckNamedFramebufferStatus(),glClearNamedFramebufferfi(),glClearNamedFramebufferfv(),glClearNamedFramebufferiv(),glClearNamedFramebufferuiv(),glGetNamedFramebufferAttachmentParameteriv(), andglInvalidateNamedFramebufferData()from OpenGL 4.5glInvalidateNamedFramebufferSubData()from OpenGL 4.3glCheckNamedFramebufferStatusEXT(),glGetFramebufferParameterivEXT(),glGetNamedFramebufferAttachmentParameterivEXT(), andglGetNamedFramebufferParameterivEXT()fromGL_EXT_direct_state_accessglGetFramebufferAttachmentParameterivEXT()fromGL_EXT_framebuffer_object
This specifically fixes an interaction issue with Minecraft: Java Edition.
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The VirtualGL Faker now detects X11 window resize (
ConfigureNotify) events delivered to the 3D application via theXCheckIfEvent()andXIfEvent()functions. This fixes an issue whereby the OpenGL rendering area of SDL applications was not resized when the application window was resized.