v1.0.8
I tried to automate everything that can be extracted from the game files.
Also removed all the custom text - the mod now reuses existing in-game strings. So if you were using the fmg patcher before - better restore the original ERR files. Patching shouldn't be needed anymore.
Material nodes like Arteria Leaf, Trina's Lily etc now also disappear from the map once you pick them up.
Reworked the icons and added some new ones - so you need to install the new 02_120_worldmap.gfx file too (addons folder)
But I only tested Limgrave properly. Barely touched the DLC area - I didnt reach taht area in my current run.
In the new ini everything is off by default except Rune/Ember Pieces - that way right after install you can see the mod is actually working.
If someone planning to make bug reports - set enable_marker_dump = true in the ini. Press F9 in-game and itll dump beacon coords (the blue ray markers on the map) plus nearby icons to a file in a log dirrectory.