- Fixed some issues related to the respawn system
- Fixed some quest related issues
- Additional vanilla enhanced fixes: enemy sprite rotation errors, passive enemies walking in place, flat NPCs in dungeons (castle sentinel) were half-sunk in the floor. There might be even more I haven't seen yet. For now it works as it is.
- Reverted some leftover early experiment code what was eventually abandoned, back to vanilla. A few mods that relied on those might work better now (for e.g. The Penwick Papers lockpick minigame).
Keep in mind that it is impossible to support all mods, especially ones that add entirely new features to the game and would need to be manually synced.