4.1.2 — "Nodes in play" says when the rule has run out of nodes
"Nodes in play" says when the rule has run out of nodes.
- A short list looked like a broken one. Stopped on a rule being tried at the last node of its
@NODESparent, the pane showed the current node and one node after it and stopped -- which reads as a truncated display, not as the reason the rule is about to fail. It now says so: "2 nodes here, and the rule needs 3 -- it cannot match at this one." A rule matches a sequence, so when fewer nodes remain than the rule has elements it cannot match whatever they are. - Nothing was wrong with what the pane showed; it was right and unexplained. Reported as "the nodes in play are wrong, there should be a
_dateand a_time" on a line that readSept 04, 2014.-- a date and a full stop, with the time on other lines entirely.