v3.9.0
TL;DR —
codeep --yolo -- "<prompt>"starts Codeep for a launcher with nothing left to answer, Omarchy's skills in~/.agents/skillsload, and Codeep's colours follow the Omarchy theme.
Added
codeep -- <prompt>starts a new session with<prompt>as its first
message (also-p <prompt>and--prompt <prompt>). Everything after--
is the prompt, socodeep -- reviewasks the model and does not run
codeep review, and a leading/is not run as a slash command either:
codeep -- /commitsends "/commit" to the model. A missing or doubled
prompt is an error rather than a guess.codeep --yolostarts without stopping to ask, for this launch only:
agent actions run without confirmation, a vague task gets no clarifying
questions, the folder is used as the project with read & write access, and
a new session starts. Nothing is saved, so the next plaincodeepasks as
before; changing Agent Confirmation or Agent Interactive Mode in
/settingsends--yolo's hold on that setting, and so does loading a
saved profile for Agent Confirmation. Writes to files that
decide what runs later are still confirmed, and a workspace's own MCP
servers still ask to be trusted. The status bar shows YOLO while
confirmations are off.- Skills in
~/.agents/skillsload, the directory agent tools share and
where Omarchy links its skills. When two skills have the same name, the
project's.codeep/skillswins, then~/.codeep/skills, then
~/.agents/skills./skills bundlesnames the directory each came from. - A skill can send the agent to the files beside it.
invoke_skillnow
gives the skill's directory and reads a file from it (a guide such as
reporting.md), whichread_filecannot reach for a skill outside the
project. Only files inside that directory are read. - Codeep follows the Omarchy theme. On Omarchy, the colours Codeep
paints itself — the brand red, the greys of the chat, the code colours,
the warning orange and the YOLO badge — come from the current theme's
colors.tomland change when the theme does, in a session that is already
open, the way Claude Code, OpenCode and Pi do. A theme colour too faint to
read as text is darkened or lightened until it reads, so light themes stay
legible. Follow Omarchy theme in/settings(On by default, shown
only on Omarchy) turns it off. Codeep only reads Omarchy's state; it
writes nothing to your Omarchy config. Elsewhere every colour is exactly
what it was.
Fixed
- Startup asks its questions one at a time. In a folder that is not a
repository but has its own MCP servers, the question whether to trust them
could replace "Set as Project?", leaving that one unanswered and the
startup stopped. It now comes after the startup questions, and a launch
prompt is sent after it. - Folded and literal descriptions. A
SKILL.mdwhosedescription:was
written as a>or|block, as Omarchy's are, loaded with ">" as its
description. - The agent sees a skill's whole description. The catalog cut every entry
at 200 characters, mid-word, which dropped the part of a long description
that says when to use the skill.
Security
- Writing to
.agents/skills/is confirmed in every mode, as
.codeep/skills/already was: every Codeep session loads the skills in
~/.agents/skills.