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Task Catalog
Taskbound 1.1.0 selects 210 tasks across seven guilds, 30 per guild, with 14 one-time finales. The base catalog has 47 timed tasks; with Starcatcher installed it has 42. Farmer's Delight replacements preserve those totals. Alternative rows below replace existing offers rather than increasing the active catalog size.
Tier 1/2/3/4/5 unlocks at guild level 1/5/10/15/20. Timers start at acceptance and count online game time. Untimed tasks have no countdown. Displayed difficulty is separate from unlock tier. Currency figures below are emerald-equivalent units before the giver multiplier and currency conversion; pool-based tasks show “Generated.” Inspect each actual offer for its saved reward.
Each task below includes its default objectives and restrictions. Bullet points are separate subtasks. Where stages are shown, finish every objective in a stage before starting the next; objectives within the same stage can be completed in any order. Actions must take place after acceptance. Ordinary hand-ins can use existing supplies unless the task specifically requires newly produced or tracked items.
Server owners can customize these defaults. Check the in-game offer for its saved requirements, assigned destinations and reward. See Task types and rules for mechanics and Rewards for payment configuration.
Jump to: Hunter · Vanilla Angler · Starcatcher Angler · Wizard · Farmer · Farmer's Delight · Crafting · Challenges · Porter.
30 tasks; 8 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
Pest Control Defeat 5 zombies. |
20 minutes | Generated | Repeatable |
| 1 |
Bone Collector Defeat 4 skeletons. |
20 minutes | Generated | Repeatable |
| 1 |
Web Sweep Defeat 4 spiders. |
20 minutes | Generated | Repeatable |
| 1 |
Creeper Patrol Defeat 3 creepers. |
20 minutes | Generated | Repeatable |
| 1 |
Drowned Watch Defeat 3 drowned. |
Untimed | Generated | Repeatable |
| 1 |
Slime Cleanup Defeat 4 slimes. |
Untimed | Generated | Repeatable |
| 1 |
Border Skirmish Defeat 2 pillagers. |
Untimed | Generated | Repeatable |
| 1 |
Night Patrol Defeat 4 zombies during the night. |
Untimed | Generated | Repeatable |
| 1 |
Bow Practice Defeat 3 skeletons using a bow. |
Untimed | Generated | Repeatable |
| 1 |
Marsh Cleanup Defeat 3 slimes in a swamp. |
Untimed | Generated | Repeatable |
| 2 |
Witch Hunt Defeat 2 witches. |
Untimed | Generated | Repeatable |
| 2 |
Enderman Watch Defeat 4 endermen. |
40 minutes | Generated | Repeatable |
| 2 |
Bogged Bounty Defeat 4 bogged. |
Untimed | Generated | Repeatable |
| 2 |
Magma Sweep Defeat 4 magma cubes. |
Untimed | Generated | Repeatable |
| 2 |
Steel Against Bone Defeat 5 skeletons with an iron sword. |
20 minutes | Generated | Repeatable |
| 2 |
River Guardian Defeat 4 drowned in a river. |
Untimed | Generated | Repeatable |
| 2 |
Dusk in the Dunes Defeat 4 husks in a desert at night. |
Untimed | Generated | Repeatable |
| 2 |
Fortress Archery Defeat 3 blazes in the Nether using a bow. |
Untimed | Generated | Repeatable |
| 3 |
Breeze Suppression Defeat 4 breezes in combat. |
Untimed | Generated | Repeatable |
| 3 |
Hoglin Hunters Defeat 4 hoglins. |
30 minutes | Generated | Repeatable |
| 3 |
Witching Hour Defeat 4 witches at night. |
Untimed | Generated | Repeatable |
| 3 |
Ocean Defenders Defeat 3 guardians using a crossbow. |
Untimed | Generated | Repeatable |
| 3 |
Frozen Arrows Defeat 5 strays in snowy plains at night. |
Untimed | Generated | Repeatable |
| 3 |
Fortress Infiltration Defeat 4 wither skeletons in a Nether Fortress while affected by Fire Resistance and using melee attacks. |
Untimed | Generated | Repeatable |
| 4 |
Ravager Takedown Defeat 1 ravager with a crossbow. |
Untimed | Generated | Repeatable |
| 4 |
Flaming Volley Defeat 6 blazes inside a Nether Fortress using a bow. |
40 minutes | Generated | Repeatable |
| 4 |
Stone-and-Steel Test Defeat 5 wither skeletons in a Nether Fortress with a stone sword while under Fire Resistance. |
Untimed | Generated | Repeatable |
| 4 |
Skyward Duel Defeat 3 shulkers inside an End City with a crossbow while levitating. |
Untimed | Generated | Repeatable |
| 5 |
The Ashen Exorcist Defeat 8 wither skeletons inside a Nether Fortress with a Smite IV-or-better iron sword while under Strength II. Then return to a Task Board without dying after the first qualifying kill. Use the same physical sword throughout; the no-death window runs from the first qualifying kill until claim. |
Untimed | Generated | One-time |
| 5 |
The City's Final Watch • Defeat 3 shulkers in an End City while levitating and using a crossbow. • Then defeat 1 enderman in that same End City. Stay within the same End City structure boundary until both objectives are complete. Crossbow and Levitation are required only for the shulkers. |
Untimed | Generated | One-time |
These 30 tasks are offered only when Starcatcher is absent.
30 tasks; 5 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
Dockside Cod Catch 6 raw cod using a fishing rod. |
15 minutes | Generated | Repeatable |
| 1 |
River Salmon Catch 4 raw salmon using a fishing rod. |
20 minutes | Generated | Repeatable |
| 1 |
Spiny Surprise Catch 1 pufferfish. |
Untimed | Generated | Repeatable |
| 1 |
Any Catch Will Do Catch any 12 fish items by fishing. |
15 minutes | Generated | Repeatable |
| 1 |
Fishmonger's Cod Catch 8 raw cod. |
Untimed | Generated | Repeatable |
| 1 |
Salmon Supply Catch 6 raw salmon. |
Untimed | Generated | Repeatable |
| 1 |
Freshwater Assortment Catch 8 cod or salmon in any combination. |
15 minutes | Generated | Repeatable |
| 1 |
Daytime Line Catch 6 cod during the day. |
Untimed | Generated | Repeatable |
| 1 |
Rainy River Catch 4 salmon while raining. |
Untimed | Generated | Repeatable |
| 1 |
Riverside Routine Catch 5 cod in a river biome. |
Untimed | Generated | Repeatable |
| 2 |
Tropical Curiosity Catch 1 tropical fish. |
Untimed | Generated | Repeatable |
| 2 |
Pufferfish Parcel Catch 2 pufferfish. |
Untimed | Generated | Repeatable |
| 2 |
Weekend Haul Catch any 18 fish. |
25 minutes | Generated | Repeatable |
| 2 |
First Treasure Catch any 1 item from the vanilla fishing treasure loot table. |
Untimed | Generated | Repeatable |
| 2 |
Coastal Cod Catch 8 cod in an ocean biome. |
Untimed | Generated | Repeatable |
| 2 |
Lucky Salmon Catch 5 salmon using a rod with Luck of the Sea I or better. |
Untimed | Generated | Repeatable |
| 2 |
Wet Midnight Catch 5 cod at night while it's raining. |
Untimed | Generated | Repeatable |
| 2 |
Jungle Line Catch 4 salmon in a jungle using a rod with Lure I or better. |
Untimed | Generated | Repeatable |
| 3 |
The Shell Collector Catch 1 nautilus shell while fishing. |
Untimed | Generated | Repeatable |
| 3 |
Rare Colors Catch 2 tropical fish during the day. |
Untimed | Generated | Repeatable |
| 3 |
Coastal Pufferfish Catch 2 pufferfish in an ocean biome while raining. |
Untimed | Generated | Repeatable |
| 3 |
Midnight Casting Catch any 2 fishing treasures in a river at night. |
Untimed | Generated | Repeatable |
| 3 |
Swamp Treasure Catch 1 fishing treasure from open water in a swamp at night using Luck of the Sea I or better. |
Untimed | Generated | Repeatable |
| 3 |
Warm-Water Spines Catch 2 pufferfish in a warm ocean at night while it's raining. |
Untimed | Generated | Repeatable |
| 4 |
Luck and Shells Catch 2 nautilus shells with a Luck of the Sea II-or-better rod. |
Untimed | Generated | Repeatable |
| 4 |
Reef After Rain Catch 2 tropical fish in a warm ocean while raining. |
Untimed | Generated | Repeatable |
| 4 |
Night Saddle Fish up 1 saddle in a warm ocean at night using Luck of the Sea III. |
Untimed | Generated | Repeatable |
| 4 |
Stormbound Tome Fish up 1 enchanted book in a river during rain using a Luck of the Sea II-or-better rod. |
Untimed | Generated | Repeatable |
| 5 |
The Four-Fish Grand Slam • Catch 1 cod. • Catch 1 salmon. • Catch 1 pufferfish. • Catch 1 tropical fish. Catch all four fish in any order in a deep ocean during rain. Use the same rod for every catch, with both Lure II+ and Luck of the Sea II+. |
Untimed | Generated | One-time |
| 5 |
River-to-Reef Expedition • Catch 4 salmon in a river during daylight. • Then catch 2 pufferfish in a warm ocean at night. Complete these objectives in order without dying. Stay alive until claiming at a Task Board. |
Untimed | Generated | One-time |
Starcatcher replaces all 30 vanilla Angler tasks. These tasks are untimed to allow its more demanding fishing minigame.
30 tasks; 0 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
First Cast Catch 1 fish through Starcatcher. |
Untimed | 3 | Repeatable |
| 1 |
Quiet Afternoon Catch 2 fish through Starcatcher. |
Untimed | 5 | Repeatable |
| 1 |
Driftfin Dabble Catch 1 Driftfin. |
Untimed | 4 | Repeatable |
| 1 |
Lake Regular Catch 1 Obidontiee. |
Untimed | 4 | Repeatable |
| 1 |
Day on the River Catch 1 Mistback Chub during the day. |
Untimed | 5 | Repeatable |
| 1 |
A Change of Catch Catch 2 different fish species. |
Untimed | 6 | Repeatable |
| 1 |
Lake Sample Catch 1 Common fish from a lake habitat. |
Untimed | 4 | Repeatable |
| 1 |
River Sample Catch 1 Common fish from a river habitat. |
Untimed | 4 | Repeatable |
| 1 |
Coastal Sample Catch 1 Common fish from an ocean habitat. |
Untimed | 4 | Repeatable |
| 1 |
A Fine Start Catch 1 fish whose weight is at least its species' average. Weight threshold: 50th percentile or higher for that species. |
Untimed | 5 | Repeatable |
| 2 |
Silver Scales Catch 1 Silverveil Perch. |
Untimed | 8 | Repeatable |
| 2 |
Evening River Catch 1 Drifting Bream at night. |
Untimed | 6 | Repeatable |
| 2 |
Rain Watch Catch 1 Rainfin during rain. |
Untimed | 8 | Repeatable |
| 2 |
Alpine Angler Catch 1 Peakdweller or Rockgill. |
Untimed | 9 | Repeatable |
| 2 |
Pink Waters Catch 1 Pink Koi. |
Untimed | 8 | Repeatable |
| 2 |
Small Collection Catch 3 different fish species. |
Untimed | 10 | Repeatable |
| 2 |
Well Fed Catch 1 fish in the top quarter of its species' weight scale. |
Untimed | 10 | Repeatable |
| 2 |
Steady Hands Make 1 perfect catch. |
Untimed | 8 | Repeatable |
| 3 |
Twilight Line Catch 1 Twilight Koi at night. |
Untimed | 15 | Repeatable |
| 3 |
Ripples in the Rain Catch 1 Ripple Catfish during rain. |
Untimed | 16 | Repeatable |
| 3 |
River Jewel Catch 1 Bluegigi. |
Untimed | 14 | Repeatable |
| 3 |
Mixed Waters Catch fish from 3 different habitats: lake, river and ocean. |
Untimed | 16 | Repeatable |
| 3 |
Practiced Angler Make 2 perfect catches of different species; they need not be consecutive. |
Untimed | 16 | Repeatable |
| 3 |
Specimen Pair Catch 2 different species, each in the top quarter of its own weight scale. |
Untimed | 18 | Repeatable |
| 4 |
Storm Caller Catch 1 Thunder Bass or Lightning Bass during a thunderstorm. |
Untimed | 30 | Repeatable |
| 4 |
Under the Ice Catch 1 Blue Ice Pike. |
Untimed | 28 | Repeatable |
| 4 |
Rare Collection Catch 2 different species rated Rare or higher. |
Untimed | 28 | Repeatable |
| 4 |
Angler's Tour • Catch 4 different species. • Catch 3 different fish habitats. • Catch 1 fish of rare rarity or higher. |
Untimed | 32 | Repeatable |
| 5 |
Legendary Line Catch 1 Legendary fish from the eligible, repeatably obtainable species shown by the task. |
Untimed | 64 | One-time |
| 5 |
Master of the Waters • Catch 5 different species. • Catch 3 different fish habitats. • Catch 1 fish of rare rarity or higher. • Catch 1 fish at or above the 75th weight percentile for their species. • Catch 1 fish with perfect minigame results. |
Untimed | 64 | One-time |
30 tasks; 8 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
The Awkward Beginning Brew 1 Awkward Potion. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
10 minutes | Generated | Repeatable |
| 1 |
Golden Eyes Brew 1 Potion of Night Vision. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
15 minutes | Generated | Repeatable |
| 1 |
Fleet Feet Brew 1 Potion of Swiftness. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 1 |
Flame Ward Brew 1 Potion of Fire Resistance. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
20 minutes | Generated | Repeatable |
| 1 |
First Aid Brew 1 Potion of Healing. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
15 minutes | Generated | Repeatable |
| 1 |
Weakening Draft Brew 1 Potion of Weakness. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 1 |
First Enchantment Enchant 1 iron sword with any enchantment at an enchanting table. |
10 minutes | Generated | Repeatable |
| 1 |
Midnight Breathing Brew 1 Potion of Water Breathing at night. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 1 |
Overworld Tool Blessing Enchant 1 iron pickaxe with any enchantment in the Overworld. |
Untimed | Generated | Repeatable |
| 1 |
Rainy Strength Brew 1 Potion of Strength while it is raining. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 2 |
Weightless Steps Brew 2 Potions of Slow Falling. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 2 |
Infestation Study Brew 2 Potions of Infestation. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
15 minutes | Generated | Repeatable |
| 2 |
Splash Medic Brew 2 Splash Potions of Healing. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
20 minutes | Generated | Repeatable |
| 2 |
Bow Blessing Enchant 1 bow with Power I or better, by table or anvil. |
15 minutes | Generated | Repeatable |
| 2 |
Wilderness Regeneration Brew 2 Potions of Regeneration in a forest biome. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 2 |
Night Scholar Enchant 2 books at night using an enchanting table. |
Untimed | Generated | Repeatable |
| 2 |
Long-Sighted at Dusk Brew 2 extended Potions of Night Vision in the Overworld at night. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 2 |
Meadow Leaping Brew 2 Potions of Leaping during the day in a meadow biome. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 3 |
Invisible Preparations Brew 3 Potions of Invisibility. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 3 |
Wind Charged Drafts Brew 2 Potions of Wind Charging. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 3 |
Rainy Oozing Study Brew 2 Potions of Oozing during rain. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 3 |
Swamp Restoratives Brew 2 Potions of Regeneration II at night in a swamp. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 3 |
Field Enchantment Apply Fortune II or higher to 1 iron pickaxe by anvil while in a taiga biome. |
Untimed | Generated | Repeatable |
| 3 |
Rainy Swamp Alchemy Brew 2 Splash Potions of Poison in a swamp at night during rain. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 4 |
Diamond's Gentle Touch Enchant 1 diamond pickaxe with Silk Touch at night, by table or anvil. |
Untimed | Generated | Repeatable |
| 4 |
Snowbound Weaving Brew 3 Splash Potions of Weaving in snowy plains while snow is falling. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 4 |
Swamp Dragon's Breath Brew 2 Lingering Potions of Regeneration in a swamp at night during rain. Place the final brewing ingredient into the stand yourself; each completed bottle counts. |
Untimed | Generated | Repeatable |
| 4 |
Trident Enchanter Apply Loyalty III or higher to 1 trident by anvil during rain in an ocean biome. |
Untimed | Generated | Repeatable |
| 5 |
The Grand Alchemist • Brew 1 Lingering Potion of Regeneration II. • Brew 1 Lingering Potion of Weaving. • Brew 1 Lingering Potion of Wind Charging. Complete all three brews in any order in a swamp during rain at night. Place each final ingredient into the brewing stand yourself. |
Untimed | Generated | One-time |
| 5 |
Arcane Armory • Stage 1: Apply Sharpness IV+, Looting II+, and Unbreaking III to the same 1 diamond sword during this task. • Stage 2: Then brew 1 Potion of Strength II. • Stage 2: Brew 1 Potion of Fire Resistance. • Stage 3: Hand in that 1 diamond sword at a Task Board. • Stage 3: Hand in 1 Potion of Strength II brewed for this task. • Stage 3: Hand in 1 Potion of Fire Resistance brewed for this task. Finish enchanting the sword before brewing. Brew the two potions in either order, placing their final ingredients yourself. Submit the sword and both potions together at a Task Board; they are consumed only when the claim succeeds. |
Untimed | Generated | One-time |
The former Gathering guild now focuses on crops, food and ranching. Its released guild ID and earned reputation are retained.
30 tasks; 6 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
Harvest Day Harvest 8 mature wheat plants. |
Untimed | 1 | Repeatable |
| 1 |
Carrot Patch Harvest 8 mature carrot plants. |
Untimed | 1 | Repeatable |
| 1 |
Potato Patch Harvest 8 mature potato plants. |
Untimed | 1 | Repeatable |
| 1 |
Beetroot Patch Harvest 8 mature beetroot plants. |
Untimed | 1 | Repeatable |
| 1 |
Fresh Bread Craft 4 loaves of bread. |
Untimed | 2 | Repeatable |
| 1 |
Morning Milk Milk 2 different cows. |
Untimed | 2 | Repeatable |
| 1 |
First Fleece Shear 3 different sheep. |
Untimed | 2 | Repeatable |
| 1 |
New Arrival Successfully breed cows to produce 1 calf. |
Untimed | 2 | Repeatable |
| 1 |
Egg Basket Hand in 8 eggs. |
15 minutes | 2 | Repeatable |
| 1 |
Pantry Basics • Hand in 8 wheat. • Hand in 8 carrot. • Hand in 8 potato. |
20 minutes | 3 | Repeatable |
| 2 |
Cocoa Harvest Harvest 12 ripe cocoa pods. |
Untimed | 3 | Repeatable |
| 2 |
Root Cellar • Hand in 16 carrot. • Hand in 16 potato. • Hand in 16 beetroot. |
25 minutes | 5 | Repeatable |
| 2 |
Oven Ready Collect 16 newly cooked baked potatoes from a furnace or smoker. |
Untimed | 3 | Repeatable |
| 2 |
Soup Kitchen Hand in 6 bowls of beetroot soup. |
25 minutes | 5 | Repeatable |
| 2 |
Dairy Round Milk 4 different cows. |
Untimed | 3 | Repeatable |
| 2 |
Breeding Season • Breed 2 baby cow. • Breed 2 baby pig. |
Untimed | 4 | Repeatable |
| 2 |
Fresh Fleece Shear 6 different sheep. |
Untimed | 4 | Repeatable |
| 2 |
First Honey Safely bottle honey from 3 full bee nests or beehives, with smoke calming the bees. |
Untimed | 5 | Repeatable |
| 3 |
Bake Sale • Craft 16 bread yourself. • Craft 8 pumpkin pie yourself. |
Untimed | 9 | Repeatable |
| 3 |
Food Store • Hand in 32 baked potato. • Hand in 16 cooked beef. • Hand in 16 cooked chicken. |
35 minutes | 14 | Repeatable |
| 3 |
Harvest Basket • Harvest 16 mature wheat plants yourself. • Harvest 16 mature carrot plants yourself. • Harvest 16 mature potato plants yourself. • Harvest 16 mature beetroot plants yourself. |
Untimed | 8 | Repeatable |
| 3 |
Wool Order Shear 8 different sheep covering at least 3 wool colors. |
Untimed | 7 | Repeatable |
| 3 |
Healthy Herd • Breed 2 baby cow. • Breed 2 baby pig. • Breed 2 baby sheep. • Breed 2 baby chicken. |
Untimed | 9 | Repeatable |
| 3 |
Apiary Supplies • Collect honey bottles from 6 full, smoked hives or nests. • Shear honeycomb from 3 full, smoked hives or nests. |
Untimed | 10 | Repeatable |
| 4 |
Village Banquet • Hand in 32 bread. • Hand in 16 cooked beef. • Hand in 16 baked potato. • Hand in 4 pumpkin pie. |
45 minutes | 18 | Repeatable |
| 4 |
Farm Kitchen • Stage 1: Harvest 24 mature wheat plants yourself. • Stage 2: Milk 3 different cows. • Stage 3: Craft 2 cake yourself. • Stage 4: Hand in 2 cake. |
Untimed | 16 | Repeatable |
| 4 |
Colored Flock • Stage 1: Shear 12 different sheep covering at least 4 wool colors. • Stage 2: Hand in 12 wool of any colors. |
Untimed | 10 | Repeatable |
| 4 |
Ranch Round • Milk 6 different cows. • Shear 8 different sheep. • Breed 2 baby cow. • Breed 2 baby pig. • Breed 2 baby sheep. |
Untimed | 14 | Repeatable |
| 5 |
Harvest Festival • Stage 1: Harvest 16 mature wheat plants yourself. • Stage 1: Harvest 16 mature carrot plants yourself. • Stage 1: Harvest 16 mature potato plants yourself. • Stage 1: Harvest 16 mature beetroot plants yourself. • Stage 2: Hand in 16 bread. • Stage 2: Hand in 16 baked potato. • Stage 2: Hand in 2 cake. • Stage 2: Hand in 4 pumpkin pie. |
Untimed | 36 | One-time |
| 5 |
Master Farmer • Harvest 96 mature plants: 24 of each of 4 qualifying crop types. • Milk 6 different cows. • Shear 8 different sheep covering at least 4 wool colors. • Breed 2 baby cow. • Breed 2 baby pig. • Breed 2 baby sheep. • Breed 2 baby chicken. • Collect honey bottles from 4 full, smoked hives or nests. • Shear honeycomb from 3 full, smoked hives or nests. |
Untimed | 48 | One-time |
When Farmer's Delight is installed, these 15 rows replace the corresponding vanilla Farmer slots. The other 15 Farmer tasks remain unchanged, for 30 total.
15 tasks; 4 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
Cabbage Patch Harvest 8 mature cabbage plants. Replaces Harvest Day when Farmer's Delight is installed. |
Untimed | 1 | Repeatable |
| 1 |
Tomato Picking Harvest ripe tomatoes from 8 plants. Right-click harvesting counts. Replaces Carrot Patch when Farmer's Delight is installed. |
Untimed | 1 | Repeatable |
| 1 |
Onion Patch Harvest 8 mature onion plants. Replaces Potato Patch when Farmer's Delight is installed. |
Untimed | 1 | Repeatable |
| 1 |
Rice Harvest Harvest 8 mature rice panicles; removing immature plants or the supporting stalk does not count. Replaces Beetroot Patch when Farmer's Delight is installed. |
Untimed | 2 | Repeatable |
| 1 |
Knife Work Process 4 cabbages on a cutting board. Replaces Fresh Bread when Farmer's Delight is installed. |
Untimed | 2 | Repeatable |
| 2 |
Dough Day Craft 8 wheat dough. Replaces Cocoa Harvest when Farmer's Delight is installed. |
Untimed | 3 | Repeatable |
| 2 |
Vegetable Crate • Hand in 16 cabbage. • Hand in 16 tomato. • Hand in 16 onion. Replaces Root Cellar when Farmer's Delight is installed. |
25 minutes | 5 | Repeatable |
| 2 |
Rice for the Table Collect 8 newly cooked servings of cooked rice from a cooking pot. Replaces Oven Ready when Farmer's Delight is installed. |
Untimed | 4 | Repeatable |
| 2 |
Warm Lunch • Hand in 4 vegetable soup. • Hand in 4 beef stew. Replaces Soup Kitchen when Farmer's Delight is installed. |
25 minutes | 9 | Repeatable |
| 3 |
Baker's Counter • Craft 1 apple pie yourself. • Craft 1 chocolate pie yourself. • Craft 8 sweet berry cookie yourself. Replaces Bake Sale when Farmer's Delight is installed. |
Untimed | 12 | Repeatable |
| 3 |
Lunch Rush • Hand in 4 chicken soup. • Hand in 4 fried rice. • Hand in 4 cabbage rolls. Replaces Food Store when Farmer's Delight is installed. |
35 minutes | 15 | Repeatable |
| 3 |
Mixed Farm • Harvest 16 mature cabbage plants yourself. • Harvest 16 mature tomato plants yourself. • Harvest 16 mature onion plants yourself. • Harvest 16 mature rice plants yourself. Replaces Harvest Basket when Farmer's Delight is installed. |
Untimed | 9 | Repeatable |
| 4 |
Harvest Feast • Hand in 1 stuffed pumpkin. • Hand in 1 roast chicken. • Hand in 8 vegetable noodles. Replaces Village Banquet when Farmer's Delight is installed. |
45 minutes | 20 | Repeatable |
| 4 |
Kitchen from Scratch • Stage 1: Harvest 8 mature cabbage plants yourself. • Stage 2: Cut 4 cabbage on a cutting board yourself. • Stage 3: Collect 4 vegetable soup produced after accepting from a cooking pot. • Stage 4: Hand in 4 vegetable soup. Replaces Farm Kitchen when Farmer's Delight is installed. |
Untimed | 14 | Repeatable |
| 5 |
Grand Feast • Stage 1: Harvest 16 mature cabbage plants yourself. • Stage 1: Harvest 16 mature tomato plants yourself. • Stage 1: Harvest 16 mature onion plants yourself. • Stage 1: Harvest 16 mature rice plants yourself. • Stage 2: Hand in 1 roast chicken. • Stage 2: Hand in 1 stuffed pumpkin. • Stage 2: Hand in 1 shepherds pie. • Stage 2: Hand in 1 apple pie. Replaces Harvest Festival when Farmer's Delight is installed. |
Untimed | 40 | One-time |
30 tasks; 8 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
The Cooper Craft 1 barrel. |
Untimed | Generated | Repeatable |
| 1 |
A Reader's Corner Craft 1 lectern. |
Untimed | Generated | Repeatable |
| 1 |
In the Frame Craft 2 item frames. |
10 minutes | Generated | Repeatable |
| 1 |
Into the Dark Craft 8 torches. |
5 minutes | Generated | Repeatable |
| 1 |
Camp Setup Craft 1 campfire. |
Untimed | Generated | Repeatable |
| 1 |
First Forge Craft 1 furnace. |
5 minutes | Generated | Repeatable |
| 1 |
Wayfinder Craft 1 compass. |
Untimed | Generated | Repeatable |
| 1 |
Cartographer's Sheet Craft 1 empty map. |
Untimed | Generated | Repeatable |
| 1 |
Night Lanterns Craft 2 lanterns at night. |
Untimed | Generated | Repeatable |
| 1 |
Daytime Armory Craft 1 armor stand during the day. |
Untimed | Generated | Repeatable |
| 2 |
Faster Smelting Craft 1 blast furnace. |
15 minutes | Generated | Repeatable |
| 2 |
The Funnel Maker Craft 2 hoppers. |
15 minutes | Generated | Repeatable |
| 2 |
Push and Pull Craft 2 pistons. |
15 minutes | Generated | Repeatable |
| 2 |
The Observer Craft 2 observers. |
25 minutes | Generated | Repeatable |
| 2 |
Desert Comparator Craft 1 redstone comparator in a desert. |
Untimed | Generated | Repeatable |
| 2 |
Sun Dial Craft 1 daylight detector during daytime. |
Untimed | Generated | Repeatable |
| 2 |
Village Illumination Craft 2 redstone lamps while inside a village at night. |
Untimed | Generated | Repeatable |
| 2 |
Night Shift Mechanic Craft 1 crafter in the Overworld at night. |
Untimed | Generated | Repeatable |
| 3 |
Scholar's Workstation Craft 1 enchanting table. |
30 minutes | Generated | Repeatable |
| 3 |
Desert Targets Craft 2 target blocks in a desert. |
Untimed | Generated | Repeatable |
| 3 |
Deep Sensor Workshop Craft 2 calibrated sculk sensors below Y=0 while in the Overworld. |
Untimed | Generated | Repeatable |
| 3 |
Rain-Metalwork Craft 4 copper bulbs in a swamp during rain. |
Untimed | Generated | Repeatable |
| 3 |
Badlands Railway Craft 16 powered rails in badlands, above Y=80, during the day. |
Untimed | Generated | Repeatable |
| 3 |
High-Altitude Anvil Craft 1 anvil in jagged peaks above Y=120 while snow is falling. |
Untimed | Generated | Repeatable |
| 4 |
Nether Respawn Kit Craft 2 respawn anchors in the Nether. |
Untimed | Generated | Repeatable |
| 4 |
End Crystal Workshop Craft 2 end crystals in the End above Y=50. |
Untimed | Generated | Repeatable |
| 4 |
The Ancient Enchanter Craft 1 enchanting table in the deep dark, below Y=-20, while affected by Night Vision. |
Untimed | Generated | Repeatable |
| 4 |
Cavern Engineering Craft 4 crafters in a lush caves biome while affected by Haste. |
Untimed | Generated | Repeatable |
| 5 |
The Ancient Workshop • Stage 1: Craft 1 lodestone inside an Ancient City while under Night Vision. • Stage 1: Craft 1 calibrated sculk sensor inside that Ancient City while under Night Vision. • Stage 2: Then place the 1 lodestone you crafted inside that city. • Stage 2: Place the 1 calibrated sculk sensor you crafted inside that city. Craft both blocks in either order before placing them. Place them in either order in the same Ancient City. Do not awaken a Warden during this task. |
Untimed | Generated | One-time |
| 5 |
The Master Mechanist • Stage 1: Personally craft 1 crafter. • Stage 1: Personally craft 2 observers. • Stage 1: Personally craft 2 comparators. • Stage 1: Personally craft 2 repeaters. • Stage 1: Personally craft 4 copper bulbs. • Stage 2: Then place the 1 crafter you crafted. • Stage 3: Activate that crafter by redstone to produce 1 item while under Night Vision. Complete the five crafting objectives in any order below Y=-32 in the Overworld. Finish all five before placing the crafter, then activate it. |
Untimed | Generated | One-time |
30 tasks; 8 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
Shield Practice Successfully block 5 incoming attacks with a shield. |
15 minutes | Generated | Repeatable |
| 1 |
Perfect Timing Land 4 critical melee hits on hostile mobs. |
Untimed | Generated | Repeatable |
| 1 |
Archery Drills Land 5 bow hits on hostile mobs. |
20 minutes | Generated | Repeatable |
| 1 |
The Swimmer Swim 160 blocks. |
10 minutes | Generated | Repeatable |
| 1 |
A Long Sprint Sprint 300 blocks. |
8 minutes | Generated | Repeatable |
| 1 |
A Hard Landing Survive 1 fall of at least 6 blocks that actually causes fall damage. |
Untimed | Generated | Repeatable |
| 1 |
Water Traveler Travel 240 blocks piloting a boat. |
10 minutes | Generated | Repeatable |
| 1 |
Three Without Falling Defeat 3 hostile mobs without dying. Progress resets on death until you claim the task. |
Untimed | Generated | Repeatable |
| 1 |
Rainy Defense Block 3 incoming attacks with a shield while it is raining. |
Untimed | Generated | Repeatable |
| 1 |
Night Archer Land 3 bow shots on hostile mobs at night. |
Untimed | Generated | Repeatable |
| 2 |
Arrow Wall Block 6 skeleton arrows with a shield. |
20 minutes | Generated | Repeatable |
| 2 |
Fall Veteran Survive 2 separate damaging falls of at least 9 blocks. |
Untimed | Generated | Repeatable |
| 2 |
Long-Range Accuracy Land 4 bow hits on hostile mobs from at least 20 blocks away. |
20 minutes | Generated | Repeatable |
| 2 |
Unbroken Streak Defeat 6 hostile mobs without dying. Progress resets on death until you claim the task. |
Untimed | Generated | Repeatable |
| 2 |
Wounded Defender Land 5 critical melee hits while at 10 health points or less. |
Untimed | Generated | Repeatable |
| 2 |
Fleet Courier Sprint 600 blocks while affected by Speed. |
15 minutes | Generated | Repeatable |
| 2 |
Storm Archer Land 5 bow hits on hostiles at night during rain. |
Untimed | Generated | Repeatable |
| 2 |
Ocean Rowing Pilot a boat for 500 blocks through an ocean biome while raining. |
Untimed | Generated | Repeatable |
| 3 |
Return to Sender Reflect a ghast fireball and kill its 1 original ghast owner with it. |
Untimed | Generated | Repeatable |
| 3 |
Moonlit Shield Block 8 skeleton arrows with a shield at night. |
Untimed | Generated | Repeatable |
| 3 |
Empowered Charge Land 4 critical melee hits on hoglins while Strength is active. |
Untimed | Generated | Repeatable |
| 3 |
Nether Line Block 6 piglin melee attacks with a shield in the Nether while under Fire Resistance. |
Untimed | Generated | Repeatable |
| 3 |
Desperate Defense Defeat 3 zombies with an axe while at 6 health points or less and during rain. |
Untimed | Generated | Repeatable |
| 3 |
Fortress Duelist Land 4 critical sword hits on wither skeletons inside a Nether Fortress while under Strength II. |
Untimed | Generated | Repeatable |
| 4 |
Fireball Fencer Successfully reflect 2 ghast fireballs with a sword. |
Untimed | Generated | Repeatable |
| 4 |
Trial Survivor Complete 3 separate Trial Spawner encounters inside Trial Chambers without dying during the challenge. |
Untimed | Generated | Repeatable |
| 4 |
Village Last Stand Defeat 5 pillagers during a village raid with an iron sword while at 10 health points or less. |
Untimed | Generated | Repeatable |
| 4 |
Ominous Endurance Complete 2 ominous Trial Spawner encounters using full iron armor, without healing items and without dying. Keep full iron armor throughout both encounters; changing armor or using healing items ends the attempt. |
Untimed | Generated | Repeatable |
| 5 |
Knight of the Ominous Trial Complete 2 distinct ominous Trial Spawner encounters with only an iron sword and shield as weapons. Do not use potions, healing consumables, or a Totem of Undying, and do not die between encounters. Use two distinct spawners and keep a shield in your off hand throughout the attempt. |
Untimed | Generated | One-time |
| 5 |
Dragon's Reckoning • Personally destroy 4 end crystals with a bow. • Then deliver the killing blow to 1 Ender Dragon with a sword. Complete both objectives in order during the same Ender Dragon encounter, without dying during that encounter. |
Untimed | Generated | One-time |
Only routes with eligible automatically registered boards are offered; personal board visits are not required. Starter legs must be 256–768 horizontal blocks. The listed payment is the base; same-dimension routes also add 2 currency per complete 1,024 horizontal blocks, including required return legs, capped at 8,192 counted blocks.
The offer assigns the actual boards and coordinates. Follow its stops in order, including any required return to the issuer, and interact with the final assigned board to finish. Ordinary routes stay in one dimension; only Nether Dispatch and Three-Realm Circuit allow dimension travel. Those two also require prior ordinary-portal travel to the destination dimensions. Teleportation is disabled by default; a server can change that setting before the task is accepted. A delivery compass follows the next assigned stop, with optional Xaero Minimap waypoints.
30 tasks; 4 timed.
| Tier | Task and objectives | Time limit | Base currency | Availability |
|---|---|---|---|---|
| 1 |
Village Post Carry 1 sealed mail parcel to a nearby assigned board. Local route. Each leg: 256–768 horizontal blocks. |
Untimed | 2 | Repeatable |
| 1 |
Baker's Parcel Carry 1 sealed bakery parcel to a nearby assigned board. Local route. Each leg: 256–768 horizontal blocks. |
Untimed | 2 | Repeatable |
| 1 |
Seed Dispatch Carry 1 sealed seed parcel to a nearby assigned board. Local route. Each leg: 256–768 horizontal blocks. |
Untimed | 2 | Repeatable |
| 1 |
Tool Dispatch Carry 1 sealed tool parcel to a nearby assigned board. Local route. Each leg: 256–768 horizontal blocks. |
Untimed | 2 | Repeatable |
| 1 |
Market Collection Travel to a nearby assigned board, collect its parcel, and return it to the issuing board. Local route each way. Each leg: 256–768 horizontal blocks. |
Untimed | 3 | Repeatable |
| 1 |
Return Receipt Deliver a parcel to a nearby board, collect the receipt, and bring it back. Local route each way. Each leg: 256–768 horizontal blocks. |
Untimed | 3 | Repeatable |
| 1 |
Daytime Post Deliver 1 parcel to a nearby assigned board during the day. Local route. Each leg: 256–768 horizontal blocks. |
Untimed | 3 | Repeatable |
| 1 |
Walking Post Deliver 1 parcel on a local route without riding, flying or teleporting. Walking, sprinting and swimming are allowed. Each leg: 256–768 horizontal blocks. |
Untimed | 4 | Repeatable |
| 1 |
Quick Post Deliver 1 parcel on a local route. Each leg: 256–768 horizontal blocks. |
20 minutes | 4 | Repeatable |
| 1 |
First Circuit Deliver separate parcels to 2 assigned nearby boards in order. Each leg is local; at most 1,536 blocks total. Each leg: 256–768 horizontal blocks. |
Untimed | 4 | Repeatable |
| 2 |
Regional Post Deliver 1 parcel on a regional route. Each leg: 768–1,536 horizontal blocks. |
Untimed | 4 | Repeatable |
| 2 |
Supply Chain Deliver parcels to 2 assigned boards in order; total route 768-2,048 blocks. Each leg: 256–1,536 horizontal blocks. |
Untimed | 5 | Repeatable |
| 2 |
Courier Circuit Deliver to 2 assigned boards and return their receipts to the issuer; total route 1,024-2,560 blocks. Each leg: 256–1,536 horizontal blocks. |
Untimed | 6 | Repeatable |
| 2 |
Night Courier Complete a regional delivery at night. Each leg: 768–1,536 horizontal blocks. |
Untimed | 5 | Repeatable |
| 2 |
Fragile Goods Complete a regional delivery while losing no more than 5 hearts of health cumulatively and without dying. Each leg: 768–1,536 horizontal blocks. |
Untimed | 7 | Repeatable |
| 2 |
Priority Mail Complete a regional delivery. Each leg: 768–1,536 horizontal blocks. |
30 minutes | 6 | Repeatable |
| 2 |
Collection Run Collect parcels at 2 assigned boards and bring both to the issuer; total route 1,024-2,560 blocks. Each leg: 256–1,536 horizontal blocks. |
Untimed | 6 | Repeatable |
| 2 |
Regional Exchange Deliver to a regional destination and bring its return parcel back; total route 1,536-3,072 blocks. Each leg: 768–1,536 horizontal blocks. |
Untimed | 6 | Repeatable |
| 3 |
Long Haul Deliver 1 parcel on a long route. Each leg: 1,536–3,072 horizontal blocks. |
Untimed | 6 | Repeatable |
| 3 |
Three Village Run Deliver to 3 assigned boards in order; total route 2,048-4,096 blocks. Each leg: 256–3,072 horizontal blocks. |
Untimed | 8 | Repeatable |
| 3 |
Glass Delivery Deliver to 2 assigned boards over 1,536-3,072 blocks, losing no more than 5 hearts cumulatively and without dying. Each leg: 256–3,072 horizontal blocks. |
Untimed | 9 | Repeatable |
| 3 |
Priority Circuit Deliver to 2 assigned boards over 1,536-3,072 blocks. Each leg: 256–3,072 horizontal blocks. |
45 minutes | 10 | Repeatable |
| 3 |
Biome Exchange Deliver to 2 assigned boards in different biome groups; total route 1,536-4,096 blocks. Each leg: 256–3,072 horizontal blocks. |
Untimed | 9 | Repeatable |
| 3 |
Supply and Return Deliver to 2 assigned boards, collect their return parcels, and bring both home; total route 2,048-4,096 blocks. Each leg: 256–3,072 horizontal blocks. |
Untimed | 10 | Repeatable |
| 4 |
Great Circuit Deliver to 4 assigned boards in order; total route 3,072-6,144 blocks. Each leg: 256–3,072 horizontal blocks. |
Untimed | 12 | Repeatable |
| 4 |
Fragile Freight Complete a long delivery while losing no more than 3 hearts cumulatively and without dying. Each leg: 1,536–3,072 horizontal blocks. |
Untimed | 12 | Repeatable |
| 4 |
Frontier Express Complete a long delivery. Each leg: 1,536–3,072 horizontal blocks. |
45 minutes | 10 | Repeatable |
| 4 |
Nether Dispatch Deliver from an assigned Overworld board to an assigned Nether board using ordinary portals. Both boards must already be registered. |
Untimed | 16 | Repeatable |
| 5 |
Royal Circuit Deliver to 4 assigned boards and return their receipts to the issuer, without dying; total route 4,096-8,192 blocks. Each leg: 256–3,072 horizontal blocks. |
Untimed | 24 | One-time |
| 5 |
Three-Realm Circuit Receive an Overworld dispatch, validate it at an assigned Nether board, then deliver it to an assigned End board, without dying. Ordinary portals are allowed; instant teleportation is not. |
Untimed | 48 | One-time |
Taskbound 1.1.0 by voidanomaly. Wiki home · GitHub repository.