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Task Catalog

VoidAnomaly edited this page Nov 8, 2026 · 2 revisions

Default task catalogs

Taskbound 1.1.0 selects 210 tasks across seven guilds, 30 per guild, with 14 one-time finales. The base catalog has 47 timed tasks; with Starcatcher installed it has 42. Farmer's Delight replacements preserve those totals. Alternative rows below replace existing offers rather than increasing the active catalog size.

Tier 1/2/3/4/5 unlocks at guild level 1/5/10/15/20. Timers start at acceptance and count online game time. Untimed tasks have no countdown. Displayed difficulty is separate from unlock tier. Currency figures below are emerald-equivalent units before the giver multiplier and currency conversion; pool-based tasks show “Generated.” Inspect each actual offer for its saved reward.

Each task below includes its default objectives and restrictions. Bullet points are separate subtasks. Where stages are shown, finish every objective in a stage before starting the next; objectives within the same stage can be completed in any order. Actions must take place after acceptance. Ordinary hand-ins can use existing supplies unless the task specifically requires newly produced or tracked items.

Server owners can customize these defaults. Check the in-game offer for its saved requirements, assigned destinations and reward. See Task types and rules for mechanics and Rewards for payment configuration.

Jump to: Hunter · Vanilla Angler · Starcatcher Angler · Wizard · Farmer · Farmer's Delight · Crafting · Challenges · Porter.

Hunter

30 tasks; 8 timed.

Tier Task and objectives Time limit Base currency Availability
1 Pest Control
Defeat 5 zombies.
20 minutes Generated Repeatable
1 Bone Collector
Defeat 4 skeletons.
20 minutes Generated Repeatable
1 Web Sweep
Defeat 4 spiders.
20 minutes Generated Repeatable
1 Creeper Patrol
Defeat 3 creepers.
20 minutes Generated Repeatable
1 Drowned Watch
Defeat 3 drowned.
Untimed Generated Repeatable
1 Slime Cleanup
Defeat 4 slimes.
Untimed Generated Repeatable
1 Border Skirmish
Defeat 2 pillagers.
Untimed Generated Repeatable
1 Night Patrol
Defeat 4 zombies during the night.
Untimed Generated Repeatable
1 Bow Practice
Defeat 3 skeletons using a bow.
Untimed Generated Repeatable
1 Marsh Cleanup
Defeat 3 slimes in a swamp.
Untimed Generated Repeatable
2 Witch Hunt
Defeat 2 witches.
Untimed Generated Repeatable
2 Enderman Watch
Defeat 4 endermen.
40 minutes Generated Repeatable
2 Bogged Bounty
Defeat 4 bogged.
Untimed Generated Repeatable
2 Magma Sweep
Defeat 4 magma cubes.
Untimed Generated Repeatable
2 Steel Against Bone
Defeat 5 skeletons with an iron sword.
20 minutes Generated Repeatable
2 River Guardian
Defeat 4 drowned in a river.
Untimed Generated Repeatable
2 Dusk in the Dunes
Defeat 4 husks in a desert at night.
Untimed Generated Repeatable
2 Fortress Archery
Defeat 3 blazes in the Nether using a bow.
Untimed Generated Repeatable
3 Breeze Suppression
Defeat 4 breezes in combat.
Untimed Generated Repeatable
3 Hoglin Hunters
Defeat 4 hoglins.
30 minutes Generated Repeatable
3 Witching Hour
Defeat 4 witches at night.
Untimed Generated Repeatable
3 Ocean Defenders
Defeat 3 guardians using a crossbow.
Untimed Generated Repeatable
3 Frozen Arrows
Defeat 5 strays in snowy plains at night.
Untimed Generated Repeatable
3 Fortress Infiltration
Defeat 4 wither skeletons in a Nether Fortress while affected by Fire Resistance and using melee attacks.
Untimed Generated Repeatable
4 Ravager Takedown
Defeat 1 ravager with a crossbow.
Untimed Generated Repeatable
4 Flaming Volley
Defeat 6 blazes inside a Nether Fortress using a bow.
40 minutes Generated Repeatable
4 Stone-and-Steel Test
Defeat 5 wither skeletons in a Nether Fortress with a stone sword while under Fire Resistance.
Untimed Generated Repeatable
4 Skyward Duel
Defeat 3 shulkers inside an End City with a crossbow while levitating.
Untimed Generated Repeatable
5 The Ashen Exorcist
Defeat 8 wither skeletons inside a Nether Fortress with a Smite IV-or-better iron sword while under Strength II. Then return to a Task Board without dying after the first qualifying kill. Use the same physical sword throughout; the no-death window runs from the first qualifying kill until claim.
Untimed Generated One-time
5 The City's Final Watch
• Defeat 3 shulkers in an End City while levitating and using a crossbow.
• Then defeat 1 enderman in that same End City.

Stay within the same End City structure boundary until both objectives are complete. Crossbow and Levitation are required only for the shulkers.
Untimed Generated One-time

Angler — vanilla

These 30 tasks are offered only when Starcatcher is absent.

30 tasks; 5 timed.

Tier Task and objectives Time limit Base currency Availability
1 Dockside Cod
Catch 6 raw cod using a fishing rod.
15 minutes Generated Repeatable
1 River Salmon
Catch 4 raw salmon using a fishing rod.
20 minutes Generated Repeatable
1 Spiny Surprise
Catch 1 pufferfish.
Untimed Generated Repeatable
1 Any Catch Will Do
Catch any 12 fish items by fishing.
15 minutes Generated Repeatable
1 Fishmonger's Cod
Catch 8 raw cod.
Untimed Generated Repeatable
1 Salmon Supply
Catch 6 raw salmon.
Untimed Generated Repeatable
1 Freshwater Assortment
Catch 8 cod or salmon in any combination.
15 minutes Generated Repeatable
1 Daytime Line
Catch 6 cod during the day.
Untimed Generated Repeatable
1 Rainy River
Catch 4 salmon while raining.
Untimed Generated Repeatable
1 Riverside Routine
Catch 5 cod in a river biome.
Untimed Generated Repeatable
2 Tropical Curiosity
Catch 1 tropical fish.
Untimed Generated Repeatable
2 Pufferfish Parcel
Catch 2 pufferfish.
Untimed Generated Repeatable
2 Weekend Haul
Catch any 18 fish.
25 minutes Generated Repeatable
2 First Treasure
Catch any 1 item from the vanilla fishing treasure loot table.
Untimed Generated Repeatable
2 Coastal Cod
Catch 8 cod in an ocean biome.
Untimed Generated Repeatable
2 Lucky Salmon
Catch 5 salmon using a rod with Luck of the Sea I or better.
Untimed Generated Repeatable
2 Wet Midnight
Catch 5 cod at night while it's raining.
Untimed Generated Repeatable
2 Jungle Line
Catch 4 salmon in a jungle using a rod with Lure I or better.
Untimed Generated Repeatable
3 The Shell Collector
Catch 1 nautilus shell while fishing.
Untimed Generated Repeatable
3 Rare Colors
Catch 2 tropical fish during the day.
Untimed Generated Repeatable
3 Coastal Pufferfish
Catch 2 pufferfish in an ocean biome while raining.
Untimed Generated Repeatable
3 Midnight Casting
Catch any 2 fishing treasures in a river at night.
Untimed Generated Repeatable
3 Swamp Treasure
Catch 1 fishing treasure from open water in a swamp at night using Luck of the Sea I or better.
Untimed Generated Repeatable
3 Warm-Water Spines
Catch 2 pufferfish in a warm ocean at night while it's raining.
Untimed Generated Repeatable
4 Luck and Shells
Catch 2 nautilus shells with a Luck of the Sea II-or-better rod.
Untimed Generated Repeatable
4 Reef After Rain
Catch 2 tropical fish in a warm ocean while raining.
Untimed Generated Repeatable
4 Night Saddle
Fish up 1 saddle in a warm ocean at night using Luck of the Sea III.
Untimed Generated Repeatable
4 Stormbound Tome
Fish up 1 enchanted book in a river during rain using a Luck of the Sea II-or-better rod.
Untimed Generated Repeatable
5 The Four-Fish Grand Slam
• Catch 1 cod.
• Catch 1 salmon.
• Catch 1 pufferfish.
• Catch 1 tropical fish.

Catch all four fish in any order in a deep ocean during rain. Use the same rod for every catch, with both Lure II+ and Luck of the Sea II+.
Untimed Generated One-time
5 River-to-Reef Expedition
• Catch 4 salmon in a river during daylight.
• Then catch 2 pufferfish in a warm ocean at night.

Complete these objectives in order without dying. Stay alive until claiming at a Task Board.
Untimed Generated One-time

Angler — Starcatcher

Starcatcher replaces all 30 vanilla Angler tasks. These tasks are untimed to allow its more demanding fishing minigame.

30 tasks; 0 timed.

Tier Task and objectives Time limit Base currency Availability
1 First Cast
Catch 1 fish through Starcatcher.
Untimed 3 Repeatable
1 Quiet Afternoon
Catch 2 fish through Starcatcher.
Untimed 5 Repeatable
1 Driftfin Dabble
Catch 1 Driftfin.
Untimed 4 Repeatable
1 Lake Regular
Catch 1 Obidontiee.
Untimed 4 Repeatable
1 Day on the River
Catch 1 Mistback Chub during the day.
Untimed 5 Repeatable
1 A Change of Catch
Catch 2 different fish species.
Untimed 6 Repeatable
1 Lake Sample
Catch 1 Common fish from a lake habitat.
Untimed 4 Repeatable
1 River Sample
Catch 1 Common fish from a river habitat.
Untimed 4 Repeatable
1 Coastal Sample
Catch 1 Common fish from an ocean habitat.
Untimed 4 Repeatable
1 A Fine Start
Catch 1 fish whose weight is at least its species' average.
Weight threshold: 50th percentile or higher for that species.
Untimed 5 Repeatable
2 Silver Scales
Catch 1 Silverveil Perch.
Untimed 8 Repeatable
2 Evening River
Catch 1 Drifting Bream at night.
Untimed 6 Repeatable
2 Rain Watch
Catch 1 Rainfin during rain.
Untimed 8 Repeatable
2 Alpine Angler
Catch 1 Peakdweller or Rockgill.
Untimed 9 Repeatable
2 Pink Waters
Catch 1 Pink Koi.
Untimed 8 Repeatable
2 Small Collection
Catch 3 different fish species.
Untimed 10 Repeatable
2 Well Fed
Catch 1 fish in the top quarter of its species' weight scale.
Untimed 10 Repeatable
2 Steady Hands
Make 1 perfect catch.
Untimed 8 Repeatable
3 Twilight Line
Catch 1 Twilight Koi at night.
Untimed 15 Repeatable
3 Ripples in the Rain
Catch 1 Ripple Catfish during rain.
Untimed 16 Repeatable
3 River Jewel
Catch 1 Bluegigi.
Untimed 14 Repeatable
3 Mixed Waters
Catch fish from 3 different habitats: lake, river and ocean.
Untimed 16 Repeatable
3 Practiced Angler
Make 2 perfect catches of different species; they need not be consecutive.
Untimed 16 Repeatable
3 Specimen Pair
Catch 2 different species, each in the top quarter of its own weight scale.
Untimed 18 Repeatable
4 Storm Caller
Catch 1 Thunder Bass or Lightning Bass during a thunderstorm.
Untimed 30 Repeatable
4 Under the Ice
Catch 1 Blue Ice Pike.
Untimed 28 Repeatable
4 Rare Collection
Catch 2 different species rated Rare or higher.
Untimed 28 Repeatable
4 Angler's Tour
• Catch 4 different species.
• Catch 3 different fish habitats.
• Catch 1 fish of rare rarity or higher.
Untimed 32 Repeatable
5 Legendary Line
Catch 1 Legendary fish from the eligible, repeatably obtainable species shown by the task.
Untimed 64 One-time
5 Master of the Waters
• Catch 5 different species.
• Catch 3 different fish habitats.
• Catch 1 fish of rare rarity or higher.
• Catch 1 fish at or above the 75th weight percentile for their species.
• Catch 1 fish with perfect minigame results.
Untimed 64 One-time

Wizard

30 tasks; 8 timed.

Tier Task and objectives Time limit Base currency Availability
1 The Awkward Beginning
Brew 1 Awkward Potion. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
10 minutes Generated Repeatable
1 Golden Eyes
Brew 1 Potion of Night Vision. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
15 minutes Generated Repeatable
1 Fleet Feet
Brew 1 Potion of Swiftness. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
1 Flame Ward
Brew 1 Potion of Fire Resistance. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
20 minutes Generated Repeatable
1 First Aid
Brew 1 Potion of Healing. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
15 minutes Generated Repeatable
1 Weakening Draft
Brew 1 Potion of Weakness. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
1 First Enchantment
Enchant 1 iron sword with any enchantment at an enchanting table.
10 minutes Generated Repeatable
1 Midnight Breathing
Brew 1 Potion of Water Breathing at night. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
1 Overworld Tool Blessing
Enchant 1 iron pickaxe with any enchantment in the Overworld.
Untimed Generated Repeatable
1 Rainy Strength
Brew 1 Potion of Strength while it is raining. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
2 Weightless Steps
Brew 2 Potions of Slow Falling. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
2 Infestation Study
Brew 2 Potions of Infestation. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
15 minutes Generated Repeatable
2 Splash Medic
Brew 2 Splash Potions of Healing. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
20 minutes Generated Repeatable
2 Bow Blessing
Enchant 1 bow with Power I or better, by table or anvil.
15 minutes Generated Repeatable
2 Wilderness Regeneration
Brew 2 Potions of Regeneration in a forest biome. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
2 Night Scholar
Enchant 2 books at night using an enchanting table.
Untimed Generated Repeatable
2 Long-Sighted at Dusk
Brew 2 extended Potions of Night Vision in the Overworld at night. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
2 Meadow Leaping
Brew 2 Potions of Leaping during the day in a meadow biome. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
3 Invisible Preparations
Brew 3 Potions of Invisibility. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
3 Wind Charged Drafts
Brew 2 Potions of Wind Charging. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
3 Rainy Oozing Study
Brew 2 Potions of Oozing during rain. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
3 Swamp Restoratives
Brew 2 Potions of Regeneration II at night in a swamp. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
3 Field Enchantment
Apply Fortune II or higher to 1 iron pickaxe by anvil while in a taiga biome.
Untimed Generated Repeatable
3 Rainy Swamp Alchemy
Brew 2 Splash Potions of Poison in a swamp at night during rain. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
4 Diamond's Gentle Touch
Enchant 1 diamond pickaxe with Silk Touch at night, by table or anvil.
Untimed Generated Repeatable
4 Snowbound Weaving
Brew 3 Splash Potions of Weaving in snowy plains while snow is falling. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
4 Swamp Dragon's Breath
Brew 2 Lingering Potions of Regeneration in a swamp at night during rain. Place the final brewing ingredient into the stand yourself; each completed bottle counts.
Untimed Generated Repeatable
4 Trident Enchanter
Apply Loyalty III or higher to 1 trident by anvil during rain in an ocean biome.
Untimed Generated Repeatable
5 The Grand Alchemist
• Brew 1 Lingering Potion of Regeneration II.
• Brew 1 Lingering Potion of Weaving.
• Brew 1 Lingering Potion of Wind Charging.

Complete all three brews in any order in a swamp during rain at night. Place each final ingredient into the brewing stand yourself.
Untimed Generated One-time
5 Arcane Armory
• Stage 1: Apply Sharpness IV+, Looting II+, and Unbreaking III to the same 1 diamond sword during this task.
• Stage 2: Then brew 1 Potion of Strength II.
• Stage 2: Brew 1 Potion of Fire Resistance.
• Stage 3: Hand in that 1 diamond sword at a Task Board.
• Stage 3: Hand in 1 Potion of Strength II brewed for this task.
• Stage 3: Hand in 1 Potion of Fire Resistance brewed for this task.

Finish enchanting the sword before brewing. Brew the two potions in either order, placing their final ingredients yourself. Submit the sword and both potions together at a Task Board; they are consumed only when the claim succeeds.
Untimed Generated One-time

Farmer — vanilla base

The former Gathering guild now focuses on crops, food and ranching. Its released guild ID and earned reputation are retained.

30 tasks; 6 timed.

Tier Task and objectives Time limit Base currency Availability
1 Harvest Day
Harvest 8 mature wheat plants.
Untimed 1 Repeatable
1 Carrot Patch
Harvest 8 mature carrot plants.
Untimed 1 Repeatable
1 Potato Patch
Harvest 8 mature potato plants.
Untimed 1 Repeatable
1 Beetroot Patch
Harvest 8 mature beetroot plants.
Untimed 1 Repeatable
1 Fresh Bread
Craft 4 loaves of bread.
Untimed 2 Repeatable
1 Morning Milk
Milk 2 different cows.
Untimed 2 Repeatable
1 First Fleece
Shear 3 different sheep.
Untimed 2 Repeatable
1 New Arrival
Successfully breed cows to produce 1 calf.
Untimed 2 Repeatable
1 Egg Basket
Hand in 8 eggs.
15 minutes 2 Repeatable
1 Pantry Basics
• Hand in 8 wheat.
• Hand in 8 carrot.
• Hand in 8 potato.
20 minutes 3 Repeatable
2 Cocoa Harvest
Harvest 12 ripe cocoa pods.
Untimed 3 Repeatable
2 Root Cellar
• Hand in 16 carrot.
• Hand in 16 potato.
• Hand in 16 beetroot.
25 minutes 5 Repeatable
2 Oven Ready
Collect 16 newly cooked baked potatoes from a furnace or smoker.
Untimed 3 Repeatable
2 Soup Kitchen
Hand in 6 bowls of beetroot soup.
25 minutes 5 Repeatable
2 Dairy Round
Milk 4 different cows.
Untimed 3 Repeatable
2 Breeding Season
• Breed 2 baby cow.
• Breed 2 baby pig.
Untimed 4 Repeatable
2 Fresh Fleece
Shear 6 different sheep.
Untimed 4 Repeatable
2 First Honey
Safely bottle honey from 3 full bee nests or beehives, with smoke calming the bees.
Untimed 5 Repeatable
3 Bake Sale
• Craft 16 bread yourself.
• Craft 8 pumpkin pie yourself.
Untimed 9 Repeatable
3 Food Store
• Hand in 32 baked potato.
• Hand in 16 cooked beef.
• Hand in 16 cooked chicken.
35 minutes 14 Repeatable
3 Harvest Basket
• Harvest 16 mature wheat plants yourself.
• Harvest 16 mature carrot plants yourself.
• Harvest 16 mature potato plants yourself.
• Harvest 16 mature beetroot plants yourself.
Untimed 8 Repeatable
3 Wool Order
Shear 8 different sheep covering at least 3 wool colors.
Untimed 7 Repeatable
3 Healthy Herd
• Breed 2 baby cow.
• Breed 2 baby pig.
• Breed 2 baby sheep.
• Breed 2 baby chicken.
Untimed 9 Repeatable
3 Apiary Supplies
• Collect honey bottles from 6 full, smoked hives or nests.
• Shear honeycomb from 3 full, smoked hives or nests.
Untimed 10 Repeatable
4 Village Banquet
• Hand in 32 bread.
• Hand in 16 cooked beef.
• Hand in 16 baked potato.
• Hand in 4 pumpkin pie.
45 minutes 18 Repeatable
4 Farm Kitchen
• Stage 1: Harvest 24 mature wheat plants yourself.
• Stage 2: Milk 3 different cows.
• Stage 3: Craft 2 cake yourself.
• Stage 4: Hand in 2 cake.
Untimed 16 Repeatable
4 Colored Flock
• Stage 1: Shear 12 different sheep covering at least 4 wool colors.
• Stage 2: Hand in 12 wool of any colors.
Untimed 10 Repeatable
4 Ranch Round
• Milk 6 different cows.
• Shear 8 different sheep.
• Breed 2 baby cow.
• Breed 2 baby pig.
• Breed 2 baby sheep.
Untimed 14 Repeatable
5 Harvest Festival
• Stage 1: Harvest 16 mature wheat plants yourself.
• Stage 1: Harvest 16 mature carrot plants yourself.
• Stage 1: Harvest 16 mature potato plants yourself.
• Stage 1: Harvest 16 mature beetroot plants yourself.
• Stage 2: Hand in 16 bread.
• Stage 2: Hand in 16 baked potato.
• Stage 2: Hand in 2 cake.
• Stage 2: Hand in 4 pumpkin pie.
Untimed 36 One-time
5 Master Farmer
• Harvest 96 mature plants: 24 of each of 4 qualifying crop types.
• Milk 6 different cows.
• Shear 8 different sheep covering at least 4 wool colors.
• Breed 2 baby cow.
• Breed 2 baby pig.
• Breed 2 baby sheep.
• Breed 2 baby chicken.
• Collect honey bottles from 4 full, smoked hives or nests.
• Shear honeycomb from 3 full, smoked hives or nests.
Untimed 48 One-time

Farmer's Delight replacements

When Farmer's Delight is installed, these 15 rows replace the corresponding vanilla Farmer slots. The other 15 Farmer tasks remain unchanged, for 30 total.

15 tasks; 4 timed.

Tier Task and objectives Time limit Base currency Availability
1 Cabbage Patch
Harvest 8 mature cabbage plants.
Replaces Harvest Day when Farmer's Delight is installed.
Untimed 1 Repeatable
1 Tomato Picking
Harvest ripe tomatoes from 8 plants. Right-click harvesting counts.
Replaces Carrot Patch when Farmer's Delight is installed.
Untimed 1 Repeatable
1 Onion Patch
Harvest 8 mature onion plants.
Replaces Potato Patch when Farmer's Delight is installed.
Untimed 1 Repeatable
1 Rice Harvest
Harvest 8 mature rice panicles; removing immature plants or the supporting stalk does not count.
Replaces Beetroot Patch when Farmer's Delight is installed.
Untimed 2 Repeatable
1 Knife Work
Process 4 cabbages on a cutting board.
Replaces Fresh Bread when Farmer's Delight is installed.
Untimed 2 Repeatable
2 Dough Day
Craft 8 wheat dough.
Replaces Cocoa Harvest when Farmer's Delight is installed.
Untimed 3 Repeatable
2 Vegetable Crate
• Hand in 16 cabbage.
• Hand in 16 tomato.
• Hand in 16 onion.
Replaces Root Cellar when Farmer's Delight is installed.
25 minutes 5 Repeatable
2 Rice for the Table
Collect 8 newly cooked servings of cooked rice from a cooking pot.
Replaces Oven Ready when Farmer's Delight is installed.
Untimed 4 Repeatable
2 Warm Lunch
• Hand in 4 vegetable soup.
• Hand in 4 beef stew.
Replaces Soup Kitchen when Farmer's Delight is installed.
25 minutes 9 Repeatable
3 Baker's Counter
• Craft 1 apple pie yourself.
• Craft 1 chocolate pie yourself.
• Craft 8 sweet berry cookie yourself.
Replaces Bake Sale when Farmer's Delight is installed.
Untimed 12 Repeatable
3 Lunch Rush
• Hand in 4 chicken soup.
• Hand in 4 fried rice.
• Hand in 4 cabbage rolls.
Replaces Food Store when Farmer's Delight is installed.
35 minutes 15 Repeatable
3 Mixed Farm
• Harvest 16 mature cabbage plants yourself.
• Harvest 16 mature tomato plants yourself.
• Harvest 16 mature onion plants yourself.
• Harvest 16 mature rice plants yourself.
Replaces Harvest Basket when Farmer's Delight is installed.
Untimed 9 Repeatable
4 Harvest Feast
• Hand in 1 stuffed pumpkin.
• Hand in 1 roast chicken.
• Hand in 8 vegetable noodles.
Replaces Village Banquet when Farmer's Delight is installed.
45 minutes 20 Repeatable
4 Kitchen from Scratch
• Stage 1: Harvest 8 mature cabbage plants yourself.
• Stage 2: Cut 4 cabbage on a cutting board yourself.
• Stage 3: Collect 4 vegetable soup produced after accepting from a cooking pot.
• Stage 4: Hand in 4 vegetable soup.
Replaces Farm Kitchen when Farmer's Delight is installed.
Untimed 14 Repeatable
5 Grand Feast
• Stage 1: Harvest 16 mature cabbage plants yourself.
• Stage 1: Harvest 16 mature tomato plants yourself.
• Stage 1: Harvest 16 mature onion plants yourself.
• Stage 1: Harvest 16 mature rice plants yourself.
• Stage 2: Hand in 1 roast chicken.
• Stage 2: Hand in 1 stuffed pumpkin.
• Stage 2: Hand in 1 shepherds pie.
• Stage 2: Hand in 1 apple pie.
Replaces Harvest Festival when Farmer's Delight is installed.
Untimed 40 One-time

Crafting

30 tasks; 8 timed.

Tier Task and objectives Time limit Base currency Availability
1 The Cooper
Craft 1 barrel.
Untimed Generated Repeatable
1 A Reader's Corner
Craft 1 lectern.
Untimed Generated Repeatable
1 In the Frame
Craft 2 item frames.
10 minutes Generated Repeatable
1 Into the Dark
Craft 8 torches.
5 minutes Generated Repeatable
1 Camp Setup
Craft 1 campfire.
Untimed Generated Repeatable
1 First Forge
Craft 1 furnace.
5 minutes Generated Repeatable
1 Wayfinder
Craft 1 compass.
Untimed Generated Repeatable
1 Cartographer's Sheet
Craft 1 empty map.
Untimed Generated Repeatable
1 Night Lanterns
Craft 2 lanterns at night.
Untimed Generated Repeatable
1 Daytime Armory
Craft 1 armor stand during the day.
Untimed Generated Repeatable
2 Faster Smelting
Craft 1 blast furnace.
15 minutes Generated Repeatable
2 The Funnel Maker
Craft 2 hoppers.
15 minutes Generated Repeatable
2 Push and Pull
Craft 2 pistons.
15 minutes Generated Repeatable
2 The Observer
Craft 2 observers.
25 minutes Generated Repeatable
2 Desert Comparator
Craft 1 redstone comparator in a desert.
Untimed Generated Repeatable
2 Sun Dial
Craft 1 daylight detector during daytime.
Untimed Generated Repeatable
2 Village Illumination
Craft 2 redstone lamps while inside a village at night.
Untimed Generated Repeatable
2 Night Shift Mechanic
Craft 1 crafter in the Overworld at night.
Untimed Generated Repeatable
3 Scholar's Workstation
Craft 1 enchanting table.
30 minutes Generated Repeatable
3 Desert Targets
Craft 2 target blocks in a desert.
Untimed Generated Repeatable
3 Deep Sensor Workshop
Craft 2 calibrated sculk sensors below Y=0 while in the Overworld.
Untimed Generated Repeatable
3 Rain-Metalwork
Craft 4 copper bulbs in a swamp during rain.
Untimed Generated Repeatable
3 Badlands Railway
Craft 16 powered rails in badlands, above Y=80, during the day.
Untimed Generated Repeatable
3 High-Altitude Anvil
Craft 1 anvil in jagged peaks above Y=120 while snow is falling.
Untimed Generated Repeatable
4 Nether Respawn Kit
Craft 2 respawn anchors in the Nether.
Untimed Generated Repeatable
4 End Crystal Workshop
Craft 2 end crystals in the End above Y=50.
Untimed Generated Repeatable
4 The Ancient Enchanter
Craft 1 enchanting table in the deep dark, below Y=-20, while affected by Night Vision.
Untimed Generated Repeatable
4 Cavern Engineering
Craft 4 crafters in a lush caves biome while affected by Haste.
Untimed Generated Repeatable
5 The Ancient Workshop
• Stage 1: Craft 1 lodestone inside an Ancient City while under Night Vision.
• Stage 1: Craft 1 calibrated sculk sensor inside that Ancient City while under Night Vision.
• Stage 2: Then place the 1 lodestone you crafted inside that city.
• Stage 2: Place the 1 calibrated sculk sensor you crafted inside that city.

Craft both blocks in either order before placing them. Place them in either order in the same Ancient City. Do not awaken a Warden during this task.
Untimed Generated One-time
5 The Master Mechanist
• Stage 1: Personally craft 1 crafter.
• Stage 1: Personally craft 2 observers.
• Stage 1: Personally craft 2 comparators.
• Stage 1: Personally craft 2 repeaters.
• Stage 1: Personally craft 4 copper bulbs.
• Stage 2: Then place the 1 crafter you crafted.
• Stage 3: Activate that crafter by redstone to produce 1 item while under Night Vision.

Complete the five crafting objectives in any order below Y=-32 in the Overworld. Finish all five before placing the crafter, then activate it.
Untimed Generated One-time

Challenges

30 tasks; 8 timed.

Tier Task and objectives Time limit Base currency Availability
1 Shield Practice
Successfully block 5 incoming attacks with a shield.
15 minutes Generated Repeatable
1 Perfect Timing
Land 4 critical melee hits on hostile mobs.
Untimed Generated Repeatable
1 Archery Drills
Land 5 bow hits on hostile mobs.
20 minutes Generated Repeatable
1 The Swimmer
Swim 160 blocks.
10 minutes Generated Repeatable
1 A Long Sprint
Sprint 300 blocks.
8 minutes Generated Repeatable
1 A Hard Landing
Survive 1 fall of at least 6 blocks that actually causes fall damage.
Untimed Generated Repeatable
1 Water Traveler
Travel 240 blocks piloting a boat.
10 minutes Generated Repeatable
1 Three Without Falling
Defeat 3 hostile mobs without dying. Progress resets on death until you claim the task.
Untimed Generated Repeatable
1 Rainy Defense
Block 3 incoming attacks with a shield while it is raining.
Untimed Generated Repeatable
1 Night Archer
Land 3 bow shots on hostile mobs at night.
Untimed Generated Repeatable
2 Arrow Wall
Block 6 skeleton arrows with a shield.
20 minutes Generated Repeatable
2 Fall Veteran
Survive 2 separate damaging falls of at least 9 blocks.
Untimed Generated Repeatable
2 Long-Range Accuracy
Land 4 bow hits on hostile mobs from at least 20 blocks away.
20 minutes Generated Repeatable
2 Unbroken Streak
Defeat 6 hostile mobs without dying. Progress resets on death until you claim the task.
Untimed Generated Repeatable
2 Wounded Defender
Land 5 critical melee hits while at 10 health points or less.
Untimed Generated Repeatable
2 Fleet Courier
Sprint 600 blocks while affected by Speed.
15 minutes Generated Repeatable
2 Storm Archer
Land 5 bow hits on hostiles at night during rain.
Untimed Generated Repeatable
2 Ocean Rowing
Pilot a boat for 500 blocks through an ocean biome while raining.
Untimed Generated Repeatable
3 Return to Sender
Reflect a ghast fireball and kill its 1 original ghast owner with it.
Untimed Generated Repeatable
3 Moonlit Shield
Block 8 skeleton arrows with a shield at night.
Untimed Generated Repeatable
3 Empowered Charge
Land 4 critical melee hits on hoglins while Strength is active.
Untimed Generated Repeatable
3 Nether Line
Block 6 piglin melee attacks with a shield in the Nether while under Fire Resistance.
Untimed Generated Repeatable
3 Desperate Defense
Defeat 3 zombies with an axe while at 6 health points or less and during rain.
Untimed Generated Repeatable
3 Fortress Duelist
Land 4 critical sword hits on wither skeletons inside a Nether Fortress while under Strength II.
Untimed Generated Repeatable
4 Fireball Fencer
Successfully reflect 2 ghast fireballs with a sword.
Untimed Generated Repeatable
4 Trial Survivor
Complete 3 separate Trial Spawner encounters inside Trial Chambers without dying during the challenge.
Untimed Generated Repeatable
4 Village Last Stand
Defeat 5 pillagers during a village raid with an iron sword while at 10 health points or less.
Untimed Generated Repeatable
4 Ominous Endurance
Complete 2 ominous Trial Spawner encounters using full iron armor, without healing items and without dying. Keep full iron armor throughout both encounters; changing armor or using healing items ends the attempt.
Untimed Generated Repeatable
5 Knight of the Ominous Trial
Complete 2 distinct ominous Trial Spawner encounters with only an iron sword and shield as weapons. Do not use potions, healing consumables, or a Totem of Undying, and do not die between encounters. Use two distinct spawners and keep a shield in your off hand throughout the attempt.
Untimed Generated One-time
5 Dragon's Reckoning
• Personally destroy 4 end crystals with a bow.
• Then deliver the killing blow to 1 Ender Dragon with a sword.

Complete both objectives in order during the same Ender Dragon encounter, without dying during that encounter.
Untimed Generated One-time

Porter

Only routes with eligible automatically registered boards are offered; personal board visits are not required. Starter legs must be 256–768 horizontal blocks. The listed payment is the base; same-dimension routes also add 2 currency per complete 1,024 horizontal blocks, including required return legs, capped at 8,192 counted blocks.

The offer assigns the actual boards and coordinates. Follow its stops in order, including any required return to the issuer, and interact with the final assigned board to finish. Ordinary routes stay in one dimension; only Nether Dispatch and Three-Realm Circuit allow dimension travel. Those two also require prior ordinary-portal travel to the destination dimensions. Teleportation is disabled by default; a server can change that setting before the task is accepted. A delivery compass follows the next assigned stop, with optional Xaero Minimap waypoints.

30 tasks; 4 timed.

Tier Task and objectives Time limit Base currency Availability
1 Village Post
Carry 1 sealed mail parcel to a nearby assigned board. Local route.
Each leg: 256–768 horizontal blocks.
Untimed 2 Repeatable
1 Baker's Parcel
Carry 1 sealed bakery parcel to a nearby assigned board. Local route.
Each leg: 256–768 horizontal blocks.
Untimed 2 Repeatable
1 Seed Dispatch
Carry 1 sealed seed parcel to a nearby assigned board. Local route.
Each leg: 256–768 horizontal blocks.
Untimed 2 Repeatable
1 Tool Dispatch
Carry 1 sealed tool parcel to a nearby assigned board. Local route.
Each leg: 256–768 horizontal blocks.
Untimed 2 Repeatable
1 Market Collection
Travel to a nearby assigned board, collect its parcel, and return it to the issuing board. Local route each way.
Each leg: 256–768 horizontal blocks.
Untimed 3 Repeatable
1 Return Receipt
Deliver a parcel to a nearby board, collect the receipt, and bring it back. Local route each way.
Each leg: 256–768 horizontal blocks.
Untimed 3 Repeatable
1 Daytime Post
Deliver 1 parcel to a nearby assigned board during the day. Local route.
Each leg: 256–768 horizontal blocks.
Untimed 3 Repeatable
1 Walking Post
Deliver 1 parcel on a local route without riding, flying or teleporting. Walking, sprinting and swimming are allowed.
Each leg: 256–768 horizontal blocks.
Untimed 4 Repeatable
1 Quick Post
Deliver 1 parcel on a local route.
Each leg: 256–768 horizontal blocks.
20 minutes 4 Repeatable
1 First Circuit
Deliver separate parcels to 2 assigned nearby boards in order. Each leg is local; at most 1,536 blocks total.
Each leg: 256–768 horizontal blocks.
Untimed 4 Repeatable
2 Regional Post
Deliver 1 parcel on a regional route.
Each leg: 768–1,536 horizontal blocks.
Untimed 4 Repeatable
2 Supply Chain
Deliver parcels to 2 assigned boards in order; total route 768-2,048 blocks.
Each leg: 256–1,536 horizontal blocks.
Untimed 5 Repeatable
2 Courier Circuit
Deliver to 2 assigned boards and return their receipts to the issuer; total route 1,024-2,560 blocks.
Each leg: 256–1,536 horizontal blocks.
Untimed 6 Repeatable
2 Night Courier
Complete a regional delivery at night.
Each leg: 768–1,536 horizontal blocks.
Untimed 5 Repeatable
2 Fragile Goods
Complete a regional delivery while losing no more than 5 hearts of health cumulatively and without dying.
Each leg: 768–1,536 horizontal blocks.
Untimed 7 Repeatable
2 Priority Mail
Complete a regional delivery.
Each leg: 768–1,536 horizontal blocks.
30 minutes 6 Repeatable
2 Collection Run
Collect parcels at 2 assigned boards and bring both to the issuer; total route 1,024-2,560 blocks.
Each leg: 256–1,536 horizontal blocks.
Untimed 6 Repeatable
2 Regional Exchange
Deliver to a regional destination and bring its return parcel back; total route 1,536-3,072 blocks.
Each leg: 768–1,536 horizontal blocks.
Untimed 6 Repeatable
3 Long Haul
Deliver 1 parcel on a long route.
Each leg: 1,536–3,072 horizontal blocks.
Untimed 6 Repeatable
3 Three Village Run
Deliver to 3 assigned boards in order; total route 2,048-4,096 blocks.
Each leg: 256–3,072 horizontal blocks.
Untimed 8 Repeatable
3 Glass Delivery
Deliver to 2 assigned boards over 1,536-3,072 blocks, losing no more than 5 hearts cumulatively and without dying.
Each leg: 256–3,072 horizontal blocks.
Untimed 9 Repeatable
3 Priority Circuit
Deliver to 2 assigned boards over 1,536-3,072 blocks.
Each leg: 256–3,072 horizontal blocks.
45 minutes 10 Repeatable
3 Biome Exchange
Deliver to 2 assigned boards in different biome groups; total route 1,536-4,096 blocks.
Each leg: 256–3,072 horizontal blocks.
Untimed 9 Repeatable
3 Supply and Return
Deliver to 2 assigned boards, collect their return parcels, and bring both home; total route 2,048-4,096 blocks.
Each leg: 256–3,072 horizontal blocks.
Untimed 10 Repeatable
4 Great Circuit
Deliver to 4 assigned boards in order; total route 3,072-6,144 blocks.
Each leg: 256–3,072 horizontal blocks.
Untimed 12 Repeatable
4 Fragile Freight
Complete a long delivery while losing no more than 3 hearts cumulatively and without dying.
Each leg: 1,536–3,072 horizontal blocks.
Untimed 12 Repeatable
4 Frontier Express
Complete a long delivery.
Each leg: 1,536–3,072 horizontal blocks.
45 minutes 10 Repeatable
4 Nether Dispatch
Deliver from an assigned Overworld board to an assigned Nether board using ordinary portals. Both boards must already be registered.
Untimed 16 Repeatable
5 Royal Circuit
Deliver to 4 assigned boards and return their receipts to the issuer, without dying; total route 4,096-8,192 blocks.
Each leg: 256–3,072 horizontal blocks.
Untimed 24 One-time
5 Three-Realm Circuit
Receive an Overworld dispatch, validate it at an assigned Nether board, then deliver it to an assigned End board, without dying. Ordinary portals are allowed; instant teleportation is not.
Untimed 48 One-time

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