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v0.1.5 - Interpolation fixes for animated models

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@Volpe34 Volpe34 released this 14 Oct 01:02

Frame interpolation fixes for animated models:

  • Fast turns no longer tear models apart in the in-between frames (a hand coming off the wrist, legs spreading, a stretched arm). Each model now moves as one body, and what it carries (sword, shield) moves with it.
  • Link reversing direction snaps round instantly, like the original game, instead of showing a made-up turn through the side.
  • Models that switch meshes mid-animation (open hand and fist, drawing or putting away the sword) keep their parts attached instead of leaving a hand in the air or a part snapping on its own.

Updating: extract this release into a new folder and run Setup again with your ROM. Then copy data/savedata (your saves), data/textures (an HD pack) and data/config (your settings) from the old folder.

As before: no Nintendo code or data is included. Setup builds everything from your own decrypted USA v1.1 ROM.