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Release 1.1.0
Added
- Option to toggle traced lines counter off.
- Lots of new crash dialogue toast messages.
- Chart editor now remembers the last section you were in.
- Optimized versions for some characters.
- Erect mode stage for week 1.
- Erect mode stage for week 3.
isCharacterGroupvariable to characters.blendproperty to stage objects.scaleYproperty to stage objects.
Changed
- Info display now shows traced errors seperately.
- VSlice results screen back into the old results screen.
- Car characters have looping idle animations
- Optimized characters no longer have miss animations
- Softcoded some base game cutscenes.
dadis now the fallback character when on the opponent side.camera flashandcamera fadeevents will now override an ongoing flash/fade
Fixed
- Change Camera Zoom Strength 2nd argument being linked to the first.
- Chart editor not loading the proper section when playing song times.
- Lua scripts not setting variables properly when skipping time
- Week 3 background lights not changing alpha.
- Random values in the week 4 stage not working properly;
- Some FPS counter inaccuracies.
- Custom gameover characters not loading properly
addBehindfunctions not working on group characters.- Scripts loaded using
loadScriptnot setting global variable values. - Crash when hovering over an event sprite in the chart editor.
- Popup error messages are now properly always on top.
Removed
- Init Shader and 3D shader events from event list (events are still in game for backwards compat reasons)
Full Changelog: 1.0.7...1.1.0