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Releases: VrUaCom/DMC-Native-Reader

DMC Native Reader for Android — v72-1.0.45

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@github-actions github-actions released this 29 Sep 15:08

DMC Native Reader for Android — NR Luna v73 test build

This is a debug/device-test APK built from the NR-Luna-v73 source branch.

  • Purpose: installable APK for testing the current v73 continuation.
  • Package: com.dmcrengine.nativereader
  • ABI: arm64-v8a
  • versionCode: 72
  • versionName: 1.0.45
  • Signing: repository stable debug/device-test signer.
  • Scope: test artifact only; this is not a production release and does not
    constitute physical Android acceptance.
  • Source identity: the workflow records the exact triggering commit and
    publishes the APK SHA-256 next to the artifact.

The APK is produced by the repository Android release workflow from the exact
commit that triggers this branch build.

DMC Native Reader for Windows — v1.0.0 Preview

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@VrUaCom VrUaCom released this 20 Sep 11:49

Native Windows x64 build of DMC Native Reader, linking the exact same
DMCNativeReader::Core the Android app links -- not a separate
reimplementation. Reads .mod / .scm / .dds / .ptx through the same
parsing and CPU-side rendering path as the accepted Android v24
baseline.

Features: interactive MOD/SCM 3D view (drag to rotate, wheel to
zoom), all render overlays (wireframe, hierarchy, bounds, skin debug,
normals, UV layout), DDS/PTX image preview, PTX companion texture
attachment, child-resource navigation, UV gallery, per-topic inspection.

Opening files natively: run Register-OpenWith.ps1 once (per-user,
no admin needed) to make .scm/.ptx open with this reader by
double-click, and add .dds/.mod to Explorer's "Open with" list
without touching their existing default app. Unregister-OpenWith.ps1
reverses it.

This is a technical preview: it has not yet received the same
physical-device acceptance process as the Android build.

DMC Reader for iOS — unsigned build

Pre-release

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@github-actions github-actions released this 27 Aug 09:45
c54d1c0

Unsigned iOS build of DMC Native Reader.

This will not install by tapping it. It carries no code signature,
because the build environment holds no Apple Developer identity. To
get it onto an iPhone, use a tool that re-signs it with your own
Apple ID:

  • AltStore or SideStore — installs from the phone itself and
    renews the signature automatically.
  • Sideloadly — from a Windows or Mac over a cable.

With a free Apple ID the signature lasts 7 days and must be renewed.
A paid Apple Developer account extends that to a year.

Alternatively, build and run it directly from Xcode on a Mac:
brew install xcodegen && cd ios && xcodegen generate, then open
DMCReader.xcodeproj, choose your team under Signing & Capabilities
and press Run.

Opens DMC3 SCM, MOD, HITS, stage .txt and .index, using the
same C++ decoder as the Android build.