- Build a multithreaded game engine conforming in its general architecture to https://software.intel.com/en-us/articles/designing-the-framework-of-a-parallel-game-engine/
The engine. TODO describe engine here
A sample usage of the engine.
- CMake >= 3.3.0
- Boost >= 1.60.0
- GLFW >= 3.1.2
- Intel TBB >= 4.4
- glLoadGen Included
- Eigen >= 3.2.8
- FreeImagePlus >= 3.17.0
mkdir build
cd build
cmake ..
make
Only tested on Clang 3.7.1. Binary will be stored in build/generic_shooter_game.
Not yet tested.
Not yet tested.