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Android Release v1.1.1.6

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@Vwing Vwing released this 01 May 23:30
· 96 commits to android since this release

Daggerfall Unity Android v1.1.1.6 Release Notes

This update carries over portrait mode from v1.1.1.5, fixes books crashing and freezing the game, and implements a couple other minor fixes.

Please reference the first android release for installation instructions and important notes.

Changelist

Bug Fixes & Improvements

  • Fixed books crashing and freezing the game
    • Opening large books would freeze the game. This no longer happens.
    • The problem was that each letter had a separate draw call, leading to tens of thousands of drawcalls, which is way too much for mobile devices.
    • This fix also makes text in general more performant.
  • Fixed virtual joystick size
    • The on-screen joysticks that spawn on touch were not stretching to the full screen real estate. Now they each take up exactly half of the screen, regardless of screen resolution
  • May have fixed ghosts not rendering on older devices
    • The ghost shader only had support for opengles 3.0. I added support for 2.0, which may have fixed ghosts being invisible on older devices.
    • If you experienced this problem previously, please let me know if this build fixes the issue for you.

New Features

  • Portrait Mode
    • No longer experimental. When enabled, you can hold your device vertically to play the game.
    • You can enable Portrait mode by navigating from the main menu to Advanced settings > Video, and sliding the Screen Orientation bar to 'Any' or 'Portrait'

As always, if you encounter any issues, join the discussion and report feedback:

Enjoy the update!