Android Release v1.1.1.6
Daggerfall Unity Android v1.1.1.6 Release Notes
This update carries over portrait mode from v1.1.1.5, fixes books crashing and freezing the game, and implements a couple other minor fixes.
Please reference the first android release for installation instructions and important notes.
Changelist
Bug Fixes & Improvements
- Fixed books crashing and freezing the game
- Opening large books would freeze the game. This no longer happens.
- The problem was that each letter had a separate draw call, leading to tens of thousands of drawcalls, which is way too much for mobile devices.
- This fix also makes text in general more performant.
- Fixed virtual joystick size
- The on-screen joysticks that spawn on touch were not stretching to the full screen real estate. Now they each take up exactly half of the screen, regardless of screen resolution
- May have fixed ghosts not rendering on older devices
- The ghost shader only had support for opengles 3.0. I added support for 2.0, which may have fixed ghosts being invisible on older devices.
- If you experienced this problem previously, please let me know if this build fixes the issue for you.
New Features
- Portrait Mode
- No longer experimental. When enabled, you can hold your device vertically to play the game.
- You can enable Portrait mode by navigating from the main menu to Advanced settings > Video, and sliding the Screen Orientation bar to 'Any' or 'Portrait'
As always, if you encounter any issues, join the discussion and report feedback:
- DFU forum thread: https://forums.dfworkshop.net/viewtopic.php?t=6698
- DFU Android Discord server: https://discord.gg/NCrDfzSMpz
Enjoy the update!