v1.0.1-beta
Pre-release
Pre-release
Added a memory limit (640kb) per runtime, Events, Some entity stuff, console.log prints to chat, fixed some editor stuff and added new keywords, chip is dupeable, other random fixes
JS
Entity.chip() gets the chips entity index
Entity.owner() gets the chips owners index
Entity.GetName(ent index)
Entity.GetClass(ent index)
Events.on(string event, function) this will be called when lua emits the string
LUA
The variable args allows colors, angles, vectors, numbers, strings, booleans, nil, Entities any others will appear as null in javascript
JS_EmitEvent(context, string event, ...)
Full Changelog: beta...v1.0.1-beta