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Releases: WaveBound/AE_Macro

v1.2.3

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@WaveBound WaveBound released this 28 Aug 20:35
858e405

Fixed an issue where the macro would reconnect after you dc but then not restart the macro.

v1.2.2

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@WaveBound WaveBound released this 26 Aug 15:52
858e405

Improved the disconnect detection. after the first detection it stopped checking for any future ones

v1.2.1

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@WaveBound WaveBound released this 26 Aug 03:14
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Fixed encounter node farmer not going back for challenges/drill/gold mine/training ground

v1.2.0

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@WaveBound WaveBound released this 26 Aug 00:06
858e405

Fixed Encounter Node Farmer

Should actually restart after it does the encounter now, broke it when i was changing how the restarts work

v1.1.9

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@WaveBound WaveBound released this 24 Aug 17:06
858e405

Fixed an issue where it would not be able to add a unit to training ground if you had a hat equipped

v1.1.8

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@WaveBound WaveBound released this 24 Aug 14:48
858e405

Added Auto Training Ground

Changed the rewards gained to have a pending number so you can see how much that run gives, and marks it as gained if you win. if you lose it will not add them rewards to the total

Changed The Default Interval to go back for drill, gold mine and training ground to be 3 hours (so it goes back when you get 400% on the units) if you ran the macro before it will still have the 240 mins, so go change it to 180 if you want

Updated the webhook to display total gained and how much you got from that run as well as the time to find the valid run.

v1.1.7

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@WaveBound WaveBound released this 23 Aug 13:02
858e405

Added Auto Drill/Mine

Fixed some bugs where pausing would cause the macro to rejoin after you un-pause.

Added a update modal popup when an update comes out to notify you.

v1.1.6

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@WaveBound WaveBound released this 23 Aug 03:05
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hello

v1.1.5

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@WaveBound WaveBound released this 22 Aug 23:49
858e405
Create hello

v1.1.4

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@WaveBound WaveBound released this 22 Aug 05:52
858e405
Create hello