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Releases: Webifi/iigs-doom
Release list
Can it play Doom? v1.5
v1.5 Adds:
- IIe / J13 keyboard support.
- Increased mouse sensitivity (turn faster).
- AppleSqueezer GS detection in the benchmark.
- Options to turn off wall textures or simplify grates for more FPS, at the cost of being even uglier.
Downloads:
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended), and either an AppleSqueezer GS or a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.4.1-beta3
v1.4.1-beta3 Tries to improve J13 / IIe keyboard support (#2), enable it from menu use, keep Escape available, and restore music when its volume is turned back up.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.4.1-beta2
v1.4.1-beta2 Tries to support the built-in keyboard of a IIe stealth IIgs (#2), on its own or together with an ADB keyboard.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.4
v1.4 Tries to make the music and sound effects louder and clearer, fixes left and right on stereo cards, and picks default view size from the machine's speed.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.3.1
First pass at Doom on the Apple IIgs.
v1.3.1 Tries to fix the memory check at boot, which refused some IIgs machines with 4 MB. Music and sound are the same as v1.3.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.3
First pass at Doom on the Apple IIgs.
v1.3 Tries to fix drum hits and other notes that played silent or too quiet.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.2
First pass at Doom on the Apple IIgs.
v1.2 Attempts to fix the music on the TransWarp GS and shows the load progress.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.
Can it play Doom? v1.1
First pass at Doom on the Apple IIgs.
v1.1 fixes the black or garbled screen at New Game on real hardware.
disk1.potodisk4.po: four 800 KB 3.5" floppies. Boot disk 1. Disk swaps only happen when a new map loads, and disk 1 is needed to save or load a game.doom-hd.hdv: the whole game on one ProDOS hard disk volume (CFFA3000 or an emulator).HD60_512_DOOM.hda: the same volume for BlueSCSI (SCSI ID 6).SHA256SUMS
Needs a IIgs with 4 MB RAM (8 MB recommended) and a 12 MHz ZipGS or TransWarp GS with at least 32 KB cache.