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Rowan de Graaf edited this page Jan 28, 2015 · 1 revision

###Functional Design

First part of the course was the creation of a functional design regarding the application which we were going to create.

Main Menu
In the main menu the player can select from the following two options.

Offline Brawl
Whenever the player select this option they will be taken to the next activity in which they can select the amount of players for their Brawl4Honor. Whenever the amount of players is selected you are taking to the battlefield. The battlefield consists of a 6x6 grid with walls.

Multibrawl
Whenever the player select this option they will be taken to the next activity in which they can join or create a multiplayer room. Whenever the multiplayer room has been created or joined by the necessary amount of players the BRAWL4HONOR commences.

After Winning / Losing / Disconnecting the appropriate player wins and the game ends.

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