Releases
v1.0.1
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New Features
Unified Import — "Add" and "Import PSD" merged into a single "Import" button that accepts PNGs
(multi-select) and PSD files through one dialog
NDI Output — Live NDI video output with crop ruler, status indicator, and HUD exclusion from the
stream
Replace Function — Replace sprites from a PSD or PNG with name-matching, review dialog, and
support for adding new/removing orphaned layers
Eye Tracking — Sprites can follow the cursor with configurable distance, speed, and invert
options; visible in edit mode
APNG Support — Animated PNGs are detected and imported as sprite sheets automatically
UI Overhaul
New scrollable left sidebar with resizable width, thumbnail previews, and layer hierarchy
display
Sprite preview now shows the parent name below the selected sprite
Smarter layer selection: visible layers prioritized, hidden costume layers skipped, Z-order
respected
Layer list auto-scrolls to keep the selected sprite in view
Sliders and controls grey out when no sprite is selected
Less blinding edit mode background
Improvements
Origin mode: tap O to place origin at cursor, hold O to enter origin mode
Right-click to cancel sprite linking
Voice input trigger key and costume hotkey rebinding (prevents accidental state inversion)
Clear avatar and reset to last saved state buttons
Premultiplied alpha rendering fixes dark lines on overlapping layers when anti-aliasing is enabled
Duplicate function now works correctly for PSD-imported projects
Fixes
Fixed NDI camera shifting on window resize
Fixed microphone input and various UI bugs
Fixed crash when adjusting sliders with no sprite selected
Fixed sidebar overlapping the top menu bar
macOS compatibility fixes
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