Fly v1.0.1
Pre-release
Pre-release
🪰 Digital Fly NextBot (BANC Connectome Driven)
An experimental Garry's Mod NextBot driven by a real-time spiking neural network simulation of the Drosophila melanogaster (fruit fly) BANC connectome dataset.
Instead of pre-scripted state machines, movement vector decisions are computed frame-by-frame by a standalone C# backend processing sensory raycasts and neuromodulatory stress feedback through a Leaky Integrate-and-Fire (LIF) network topology.
🚀 Quick Start Guide
Step 1: Run the C# Brain Engine
- Download the latest release package (
FlyBrain.zip) from the Releases section. - Extract the archive into any directory. Ensure the following files remain together in the same folder:
FlyBrain.exeneurons.csvconnections_princeton.csvgmod_data_path.txt
- Inside the file
gmod_data_path.txt, specify the absolute path to the Garry's Mod data directory. There should not be a#symbol before the path. Delete the sample path before inserting yours.
Example:
C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data - Launch
FlyBrain.exe.
🕹️ In-Game Usage
- Subscribe to the addon on Steam Workshop or place the
lua/folder in your server'sgarrysmod/addons/directory. - Start a local session.
- Open the Q-Menu -> Entities -> Digital Fly.
- Spawn the Digital Fly Nextbot.
- Check your server console for active connection logs:
🛠️ Building from Source
The project is not finished yet so it is not public.