To launch project open Godot and import the folder this repo is in.
To export the project in the Godot editor click project->export and choose a preset.
File layout:
2D Assets - PNG files
Entities - Scenes/Scripts which move and take actions (i.e. Player, Hook)
Font - Fonts
Level - Level building tools and levels (i.e. platforms or the level itself)
Model - Meshes which have no collision (i.e. rope or the held hookshot)
SFX - Sound effects and music
UI - Any UI related files