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PS2ME v1.2.0

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@github-actions github-actions released this 09 Jul 15:59
· 35 commits to main since this release

Added

  • Looping menu background music, played straight from the SPU2 as a hardware ADPCM
    voice (built offline by tools/mkbgm.sh), so it costs zero EE CPU and RAM.
  • Opt-in in-game FPS counter (Settings toggle, default off), drawn outside the game
    canvas on the pillarbox bar.
  • A "Menu music" toggle in Settings (default on) to enable or mute the background music,
    applied immediately and persisted to the memory card.

Changed

  • The Settings list now scrolls: it shows the rows that fit and follows the selection,
    with up/down chevrons, so new options no longer overflow into the footer.

Removed

  • Dead Milestone A scaffolding (src/, root Makefile, build.sh) that predated the
    phoneME MIDP pipeline. Remaining boot log strings were rebranded to PS2ME.