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EchoPatch 4.4.0

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@Wemino Wemino released this 26 Oct 17:04
  • Added SavePersistentWorldState: Saves the persistent world state (blood stains, bullet holes, debris, shell casings...) in a separate file next to each save and restores it when the save is loaded.
  • Added FixTranslucentRendering: Fixes decals showing through smoke, and decals and smoke behind a lit glass looking too bright.
  • Updated HUDCustomScalingFactor: Updated to be more accurate and to also scale the drop shadow offset of the HUD texts.
  • Updated HighFPSFixes: Added more minor high FPS fixes.
  • Updated SDLGamepadSupport: Add a button-mapping sub-menus to the Controller settings.
  • Updated ConsoleEnabled: Update the console to be easier to use and add more debug features.
  • Many more fixes and optimizations.