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v0.1.0-alpha
Pre-release
Pre-release
Alpha 0.1.0
Having finished porting the project to C#, I can start working on new features
Changes:
- All scripts are now fully rewritten in C#
Collectible/CoinPickupSfx(pickupCoin.wav) now plays with randomized pitch, matchingPlayer/JumpSfx(jump.wav)- (temporary) FPS / UPS counters are no longer limited to 2 decimal places
Bugfixes:
- Sprites are no longer blurry
