Alpha 0.2.0
Pre-release
Pre-release
Player movement still isn't as fluid as it should be
Changes:
- Reworked player movement as a state machine
- Implemented dash
- the player can press shift when moving left or right to briefly move a lot faster, ignoring gravity
- the player can only dash horizontally
- when dashing into a slope, the dash is redirected to follow the slope and the duration is refreshed
- Reworked how walljumping is handled
- Added an icon for the game window (executable icon pending)
- miscellaneous tweaks to the code and player movement
Full Changelog: v0.1.2-alpha...v0.2.0-alpha