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v0.2.3

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@schmarta schmarta released this 28 Jun 20:51

v0.2.3

  • Build Game fixes: relative output paths resolve against the project dir, directory targets get a sensible filename, the player binary copies reliably on macOS (no more "Operation not supported"), and a build placed in the project root no longer produces an empty pak. The MCP build_game tool now reports an honest success flag (with an error string on failure) instead of always {ok:true}.
  • MCP: stopped registering a global ~/.claude.json entry that failed to connect whenever the editor was closed; stale entries from prior installs are now removed automatically on --install-skill. Per-project .mcp.json + the headless/curl bootstrap are unchanged.
  • Docs: the scripting skills now warn that self is read-only apart from self.name — per-entity state belongs on the module table M / file-scope locals.

macOS: download Liminal-0.2.3-macOS.dmg below. It is ad-hoc signed; Gatekeeper may require right-click → Open on first launch.