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Eye Tracked Foveated DLSS Support

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@Williem3 Williem3 released this 04 Sep 17:38
· 0 commits to master since this release

This fork release is based on upstream v0.1.1 and includes:

  • Dynamic OpenXR eye-tracked foveation
  • Foveated DLSS-NR output fixes
  • Safe live changes to peripheral DLAA scale, preset, and dimensions
  • D3D12 fence synchronization before replacing DLAA resources
  • Preservation of the current generation when synchronization is unavailable

Verified with repeated peripheral scale and preset changes while dynamic
eye tracking was active. Both eye views update without crashing.

Installation instructions and runtime requirements are in the included README.

This is a fork-specific prerelease and has not been merged into the repository's
main branch.
CheekyFoveatedDLSSEyeTracked.zip