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v1.0.2

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@WistfulHopes WistfulHopes released this 22 Mar 04:07

This is a minor patch that only contains code and blueprints.

  • Fixed a bug where states would have one extra startup frame.
  • Fixed knockdown behavior.
  • Updated jump and dash inputs, and fixed jump speed when attacking.
  • Stage top bounds were fixed.
  • Kara cancel can now consider custom state types.
  • Fixed a bug where if a character's HP was set to 0 without being directly attacked, the game would crash.
  • Added the ability to clear the history of moves used in the current cancel chain.
  • Fixed a crash if player 1's team is bigger than player 2's team. (Thanks @MadroneGoldman)
  • Particle systems linked to objects are now correctly destroyed.
  • Camera height and yaw angle are now adjustable.
  • Battle objects can be attacked.
  • World to screen/screen to world functions have been added and fixed.
  • Ground bounce was slightly adjusted to occur 3 frames after landing. Knockdown and ground tech were also adjusted accordingly.
  • Minor stability fixes.