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12.0.1

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@github-actions github-actions released this 26 Jan 05:50
· 37 commits to main since this release

TinyInspect

12.0.1 (2026-01-26)

Full Changelog Previous Releases

  • fix: #18
  • Merge pull request #17 from xuhuanxxx/main
    feat: Tooltip API重构与装备列表渐进加载
  • fix: Add SafeUnitAPI to protect unit API calls in secure execution
    • Create SafeUnitAPI module for safe unit API wrapper
    • Add UnitIsPlayer check to skip NPCs/mobs
    • Replace all unit API calls in protected environments with SafeUnitAPI
      Fixes:
    • UnitHealthMax error when hovering over enemies in instances
    • UnitGUID error in ProcessInfo hook
    • NPCs/mobs should not show item level
  • feat: Enhance tooltip handling by prioritizing GameTooltip checks
    • Added a new function to directly search for lines in GameTooltip, improving efficiency.
    • Updated the AppendToGameTooltip function to first check GameTooltip before falling back to tooltipData, reducing redundancy in displayed lines.
  • fix:统一重置所有槽位透明度,清除加载态 0.6
    将 SetAlpha(1) 移到 if/else 外,确保空槽位也能清除加载态的 0.6 透明度。
    删除主手/副手特殊处理中的冗余 SetAlpha(1)。
    保留空主手/副手的 0.4 特殊处理。
  • 恢复重复次数为2次,处理10.x版本GetInventoryItemLink可能返回nil的问题
  • feat: Refactor tooltip API and add progressive loading for equipment list
    feat: Tooltip API重构与装备列表渐进加载
    • 使用 tooltipData.lines 替代遗留全局对象访问
    • 打开检查窗口时立即显示框架,支持缓存秒加载
  • fix: Prevent nil access when iterating tooltip lines by adding a null check.