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PCEE2 v0.1.0

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@WizzardSK WizzardSK released this 05 Jun 20:56

First release of PCEE2 — a libretro core port of current PCSX2 (v2.7.x).

Installation

Copy the core + pcee2_libretro.info into your RetroArch cores directory — that's it, the cores are statically linked:

  • Linux x86_64: pcee2_libretro.so
  • Linux aarch64 (ARM64) — two dynarec generations, pick one (see below):
    • ...-aarch64-isztl-static.ziprecommended, newer ARM64 dynarec, SDL3 statically linked / self-contained
    • ...-aarch64-isztl.zip — newer ARM64 dynarec, needs system libSDL3.so.0
    • ...-aarch64-static.zip — original (ARMSX2-based) dynarec, self-contained
    • ...-aarch64.zip — original (ARMSX2-based) dynarec, needs system libSDL3.so.0
  • Windows x64: pcee2_libretro.dll (requires the VC++ 2015–2022 x64 redistributable)
  • macOS x86_64 / Apple Silicon via Rosetta 2: pcee2_libretro.dylib + libMoltenVK.dylib (both into cores), then clear quarantine once: xattr -cr ~/Library/Application\ Support/RetroArch/cores

Then put a PS2 BIOS into <system>/pcsx2/bios/ and the PCSX2 resources directory into <system>/pcsx2/resources/ — see the README.

Which aarch64 build?

  • -isztl builds use the actively-maintained ARM64 EE/IOP/microVU dynarec from isztldav/pcsx2 on top of the same current PCSX2 base as this core (branch libretro-arm64). This is the newer, preferred generation.
  • The plain (non-isztl) builds are the original ARMSX2-based dynarec, kept here for comparison.
  • Prefer a -static zip unless your distro already ships libSDL3.so.0.

Highlights

  • Current PCSX2 emulation core (v2.7.393 base)
  • Vulkan / OpenGL / Software renderers, 1x–4x internal resolution
  • Savestates, RetroAchievements, multitap (8 players), GunCon 2 lightgun, rumble
  • 20+ core options incl. widescreen patches, speed hacks, analog response
  • ~10–34 % faster than LRPS2 at identical settings

Linux x86_64 is tested; Windows, macOS and all Linux aarch64 builds compile but are untested — feedback welcome. The aarch64 builds are an early preview (Raspberry Pi 5 / RK3588-class hardware recommended).