Skip to content

Repository files navigation

Clear Da Boom

A client-side Darktide Mod Framework mod that removes the explosion visual cloud (smoke/flash/debris) from the Ogryn's explosives, while leaving the explosion sound and damage completely unchanged.

What it clears

Three independent toggles in the mod settings menu (all on by default):

  • Rumbler — the Mk II grenade launcher's detonation cloud.
  • Grenadier Gauntlet — the underslung grenade's detonation cloud.
  • Ogryn grenades — the thrown Frag and Box grenades' detonation clouds.

Sound, damage, radius, and stagger are untouched. Other classes' grenades (Veteran frag/krak, etc.) are unaffected, even where they share a particle effect with the Ogryn's.

How it works

It hooks the engine's explosion routine (Explosion.create_husk_explosion) and, for the six targeted Ogryn explosions, skips only the particle spawn while letting sound, damage, and everything else run untouched. It never alters the explosion templates themselves, so the game still loads every effect normally and toggling a setting takes effect immediately with no restart and no risk of a missing-particle crash.

Install

Extract into your Darktide mods folder and add Clear Da Boom to mod_load_order.txt (after dmf).

About

Removes the explosion visual cloud from the Ogryn Rumbler, Grenadier Gauntlet, and grenades. Sound and damage unchanged.

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages