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Releases: Woblu/Playdex

Playdex v0.15.0

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@github-actions github-actions released this 13 Sep 02:12

Playdex 0.15.0 - rename games, borrow another game's details, and titles you can see

New

  • Rename any game from its panel. A name you type is kept: fetching
    metadata again will not put the provider's name back over yours.
  • Copy details from another game. For a game no provider knows because
    it is a change to one it does - a hack of Super Mario 64 can take Super
    Mario 64's description, developer, release date and artwork while
    keeping its own name. The artwork is copied rather than shared, so
    removing the original later does not take it away, and a later fetch
    leaves the borrowed cover alone.
  • In the Console appearance, right-click a game to open its options.
    Before, that needed a controller or the Options button at the bottom.

Fixed

  • The game's name was missing from the top of its panel in the desktop
    layout. The heading was being drawn above the edge of the scrolling
    area and cut off, so it never actually showed. It does now.

Playdex v0.14.0

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@github-actions github-actions released this 12 Sep 15:56

Playdex 0.14.0 - your own artwork, and a backdrop that holds

New

  • Choose an image for any game, in its own panel. Some games are never
    going to be found - a hack, an obscure dump, somebody's homebrew - and
    no amount of refetching will produce a cover for them. Any PNG, JPEG,
    WebP, GIF, BMP or AVIF will do, and it is copied into the library so it
    does not vanish when you tidy your Downloads folder.
  • A picture you chose is never replaced by a fetched one. Fetch
    everything again leaves it alone and updates the rest. Use fetched
    artwork hands the decision back.

Changed

  • In the Console appearance, landing on a game with no artwork used to
    drop the blurred background to flat grey, which looked like the screen
    had broken rather than like that one game having no cover. It now
    keeps the last picture it had until another game with artwork replaces
    it.
  • The website has the new Playdex wordmark in place of the old icon and
    the text beside it. The app is unchanged.

Playdex v0.13.0

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@github-actions github-actions released this 11 Sep 22:21

Playdex 0.13.0 - macOS and Linux builds

New

  • Playdex now builds for macOS and Linux as well as Windows. Releases
    carry a universal .dmg covering both Apple architectures, a .deb and an
    AppImage, and the Windows installers as before. The in-app updater
    works the same on all three.

Fixed

  • Cheats and save handling did nothing on macOS and Linux. Both find
    RetroArch through its config file, and the only place that file was
    looked for was the Windows location, so on any other system there was
    nothing to read. It is now looked for where each platform actually
    keeps it, Flatpak included.

Notes

  • The macOS build is not notarised, so the first launch needs the usual
    right-click -> Open.

Playdex v0.12.0

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@github-actions github-actions released this 11 Sep 02:50

Playdex 0.12.0 - fetch everything again, and panels that match the skin

New

  • Settings -> Metadata -> Fetch everything again. Until now a metadata
    fetch only looked up games that had none, so there was no way to go
    back over a game whose art you wanted replaced. This goes over the
    whole library, including games that already matched, and takes what it
    finds. Useful when a provider has added art since you last looked, or
    when you first scraped without credentials. It uses a fair bit of a
    daily ScreenScraper allowance on a large library, so it is in Settings
    rather than beside Scan, and the progress card can cancel it.

Fixed

  • Settings, play history and a game's own page opened in the wrong
    colours on the Channels appearance: they kept the dark scheme from the
    desktop layout and appeared as a near-black panel on a white screen.
    They now follow whichever appearance is running, full screen, the same
    way they already did on the others.

Playdex v0.11.1

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@github-actions github-actions released this 11 Sep 02:31

Playdex 0.11.1 - fix the Channels page arrows

Fixed

  • The page arrows in the Channels layout did nothing. The arrow was
    turning the page and then a second rule, meant to follow your
    selection when it moves off screen, was turning it straight back
    because the selected game was still on the page you had just left.
    Turning a page now takes the selection with it, so there is nothing
    to disagree about. Back still returns to the first page.

Playdex v0.11.0

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@github-actions github-actions released this 11 Sep 02:07

Playdex 0.11.0 - back to Playdex, and a Channels appearance

New

  • The app is called Playdex again. Your library moves itself across on
    the first launch, the same way it did going the other way: games,
    playtime, favourites, artwork, cheats, DATs and disc playlists all
    come with it, and there is nothing to re-scan.
  • Channels, a new appearance under Settings -> Appearance. The one light
    layout: a page of framed channels you move between with arrows rather
    than scrolling, a soft blue glow on the one you are on, and a tray
    along the bottom with the clock in the middle. A page that is not full
    shows the empty sockets rather than just stopping.

Changed

  • Blades and Showcase are gone. If you had either selected, you will
    open on the desktop layout and can pick another.

Fixed

  • Highlighting something in the top row no longer has its glow sliced
    off. Every scrolling list now leaves room for the ring and shadow of
    whatever is selected, instead of clipping it at the edge.
  • Carrying a library across now works even when an empty folder for the
    new name already exists, which happens if an older version is ever
    opened after updating. It previously gave up in that case and left the
    library where it was.

Romcade v0.10.0

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@github-actions github-actions released this 11 Sep 01:25

Romcade 0.10.0 - four new appearances

New

  • Four more layouts under Settings -> Appearance, bringing it to seven.
    Everything works the same in all of them, as before.
  • Arc. One column down the middle of a dark screen, lit from one side.
    The row you are on steps toward the light.
  • Blades. Panels side by side, one open and the rest turned edge-on as
    coloured spines. Back closes the open one. The only light layout.
  • Showcase. A strip of tiles along the top with the selected game spread
    out underneath it, artwork filling the screen behind.
  • Browser. A column of cards standing in a slow-drifting field, with the
    details listed beside whatever you are on.

All four are drawn from scratch in our own CSS. Nothing is traced from
anyone else's artwork, icons or typefaces, and none of them is named
after the hardware it nods at.

Romcade v0.9.1

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@github-actions github-actions released this 09 Sep 01:47

Romcade 0.9.1 - fix missing box art after the rename

Fixed

  • Box art, screenshots and logos went missing after updating to 0.9.0.
    The rename moved the folder your library lives in, but the artwork was
    recorded by its full location inside the old folder, so every image was
    still being looked for at an address that no longer existed. The files
    were never lost. This update repoints them and your art comes straight
    back on the next launch, with nothing to re-scrape.
  • The same repair covers ROM hacks, whose patched game files live in that
    folder too, so a hack that would no longer launch after 0.9.0 works
    again.

Nothing you have set is touched: your own ROM folders are left exactly as
they are, and the repair only ever rewrites paths that point into the old
application folder.

Romcade v0.9.0

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@github-actions github-actions released this 09 Sep 01:27

Romcade 0.9.0 - Playdex is now Romcade

Same app, new name.

New

  • Playdex is now Romcade. The window, the installer and the desktop
    shortcut all change with it, and the desktop layout that was called
    Playdex is now called Romcade too.
  • Your library moves itself. Everything is stored in a folder named
    after the app, so the first launch after this update carries the whole
    thing across: games, playtime, favourites, artwork, cheats, DATs and
    disc playlists. Nothing to re-scan and nothing to set up again.
  • Romcade is now open source under the MIT licence.

Notes

  • If you had both installed somehow, an existing Romcade library is
    never overwritten; the old folder is left alone instead.
  • Updates keep working. The old download addresses redirect to the new
    ones, and the key your copy already trusts is unchanged.

Playdex v0.8.1

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@github-actions github-actions released this 08 Sep 20:00

0.8.1 - stop the pad launching games while one is running

Playing with a controller kept starting more copies of the game. The pad
loop never stopped when a game launched, so every button pressed inside
the emulator was read by the library sitting behind it too - and with a
game tile focused, the confirm button means "play this". Every press in
the game started it again.

Three things now stop that. The pad loop is switched off entirely while a
game is running. It also ignores the pad whenever the window does not
have focus, which covers an emulator started any other way; that is
driven by real blur and focus events and starts from "we have focus", so
a webview that reports focus oddly leaves the pad working rather than
silently dead. And launching refuses outright to start a second game
while one is already up, which covers the mouse as well.

Quitting a game while still holding a button used to relaunch it, for the
same reason in reverse: an empty map of held buttons made the held button
look like a fresh press. The loop now spends its first frame recording
what is already down before anything counts.

Site: plainer copy throughout, and the pictures are now slots. Drop a PNG
into docs/shots/ and it replaces the drawing on its own - see the README
there for the names. Until then the drawings stand in, so the page is
never broken and never shows an empty box.