HippOutGameEngine-cpp is a Game Engine written in C/C++. It is the port of and successor to HippOutGameEngine, which will be released and likely discontinued soon.
The officially supported build system for Windows is cmake generating MinGW Makefiles. Linux is not yet supported.
The following instructions refer to building an executable. This will change in the near-future when the project is restructured to a library, but a self-test executable will likely be provided in the future.
- Navigate to your project's base directory
- From the project base directory, run
cmake -G "MinGW Makefiles" -S source -B buildto generate a build system for your platform. - Run
cmake --build build --target testgameto build the executable.
Run the build/testgame.exe, optionally from the command line to see print output.
see CONTRIBUTING.md.
See LICENSE.md.