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BedrockOnLinux v1.2.2

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@Wyze3306 Wyze3306 released this 19 Jun 14:53

Fixes

  • Steam Deck (Flatpak): the game boots again. A dangling ~/.steam/steam symlink — its target lives outside the Flatpak sandbox — made the launcher abort with FileExistsError before launch. It now falls back to its own writable Steam-compat dir (#19).
  • No-window / "ghost window" prefix fixed. When the OpenSSL XCurl set isn't available, the launcher now seeds GDK-Proton's builtin cryptbase.dll into the prefix so advapi32's SystemFunction036 (RtlGenRandom) forward resolves. Without any cryptbase the game aborted on its first RNG call before ever opening a window — which looked like a GPU/display fault.

Assets

  • .deb — Debian / Ubuntu / Mint
  • .pyz — portable, any distro with python3 + tkinter
  • AppImage — self-contained (bundles Python + a modern Tk), any distro
  • Flatpakflatpak install --user BedrockOnLinux-1.2.2-x86_64.flatpak

The WineGDK engine is unchanged (wow64-archs-r5) — it is downloaded from the v1.2.0 release on first run.