BedrockOnLinux v1.2.2
Fixes
- Steam Deck (Flatpak): the game boots again. A dangling
~/.steam/steamsymlink — its target lives outside the Flatpak sandbox — made the launcher abort withFileExistsErrorbefore launch. It now falls back to its own writable Steam-compat dir (#19). - No-window / "ghost window" prefix fixed. When the OpenSSL XCurl set isn't available, the launcher now seeds GDK-Proton's builtin
cryptbase.dllinto the prefix so advapi32'sSystemFunction036(RtlGenRandom) forward resolves. Without any cryptbase the game aborted on its first RNG call before ever opening a window — which looked like a GPU/display fault.
Assets
.deb— Debian / Ubuntu / Mint.pyz— portable, any distro withpython3+tkinter- AppImage — self-contained (bundles Python + a modern Tk), any distro
- Flatpak —
flatpak install --user BedrockOnLinux-1.2.2-x86_64.flatpak
The WineGDK engine is unchanged (wow64-archs-r5) — it is downloaded from the v1.2.0 release on first run.