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BedrockOnLinux v1.2.3

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@Wyze3306 Wyze3306 released this 22 Jun 16:46

Fixes

  • Steam Deck: no more crash a few seconds after boot. The in-game sign-in lookup ran before its data was ready and dereferenced a stale pointer (#21, #22). The engine null-guard now covers the whole pointer chain and safely returns "not found" instead of page-faulting.
  • No more amd_ags stack-overflow crash. The game loads amd_ags_x64.dll unconditionally and Wine's builtin recursed until the stack overflowed (hit hard on the 1.26.31 builds). It's now disabled — AGS is optional AMD-GPU services the game runs fine without.

New

  • DLL injector button (Settings) — runs a Windows injector inside the game's Wine prefix so it can see Minecraft and inject a client .dll (OderSo, Flarial, …). Native / AppImage only (not Flatpak).

Engine

Ships a new engine build (wow64-archs-r6); the launcher downloads it automatically on the next launch.

Assets

  • .deb — Debian / Ubuntu / Mint
  • .pyz — portable (python3 + tkinter)
  • AppImage — self-contained, any distro
  • Flatpakflatpak install --user BedrockOnLinux-1.2.3-x86_64.flatpak