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EditEngine: drop BlockManager (Block allocs per write caused GC pressure /
OOM
on large zones). Write directly via chunk.setBlockState and ship one
UpdateSubChunkBlocksPacket per touched sub-chunk. Add
MAX_EDIT_SIZE=5_000_000
guard so huge edits fail fast with a clear message instead of OOM.
RawNbt: minimal limit-free NBT reader to bypass PowerNukkitX's 1 MiB
ByteArray cap; used for .schem and .schematic loading.
Paste defaults to overwriting (air included); -noair / --skip-air keeps
existing terrain in air cells. Same flag for the clipboard brush.