Releases: XHYN-PH/XHYN-V
Release list
0.13
Prepared build · Revision 13
Revision 13 adds four integrated DXVK choices while retaining the existing launcher, controls, graphics restoration and native presentation experiments. The original DXVK 3.1+ remains the default.
Included renderers
| Choice | Description |
|---|---|
| DXVK 3.1+ | Original bundled pair, unchanged from r12 |
| DXVK 2.7.1+ | Compatibility pair probably the fastest |
(Unstable) DXVK 2.7.1 GPLAsync |
Android ARM64 build with optional asynchronous shaders |
(Unstable) DXVK 1.10.3 Native |
Experimental Android ARM64 legacy port with narrower option/interface support |
Select through Drivers → Choose DXVK version or Graphics → Advanced renderer. Save before closing gameplay, then start a fresh process. These are native matched pairs; arbitrary Windows DXVK DLL imports and hot swapping are not supported.
Integration changes
- Preload matching DXGI/D3D11 libraries before the engine, including restored-activity launch paths.
- On library-load failure, choose 3.1+ for the next restart without mixing a partially loaded pair.
- Separate renderer/driver caches and preserve the existing default cache location.
- Include DXVK/async preferences in complete setup exports, with migration of older profiles.
- Filter unsupported legacy tuning/HUD selections while retaining saved preferences for compatible versions.
- Record selected/loaded renderers in diagnostics and translate the new selector across seven languages.
Status and limits
GPLAsync can cause objects to appear late during compilation. Legacy 1.10.3 has unsupported Windows-specific interfaces and fewer tuning/HUD options. Library-load fallback cannot catch every later GPU crash. Swappy/hints remain opt-in experiments, and frame interpolation/spatial upscaling remain absent. See renderer details.
Update and rollback
Close the game, back up needed data and install the signed latest release over the previous package. The package/signing identity is retained. To roll back a renderer experiment, fully close the app, select 3.1+ and the known working driver, then launch again.
0.10
0.10 —
This update adds portable control pages, a shortcut wheel, more graphics choices and optional advanced renderer configuration. It keeps the native libraries and update identity from revision 9 (private).
Highlights
- Optional floating movement stick and left-handed camera zones.
- Eight-slot keyboard/mouse shortcut wheel.
- Up to eight control pages per mode, included in exported profiles.
- Visual profile gallery and touch starter layouts.
- Reversible individual detail settings, custom FPS, VSync and compiler workers.
- Optional DXVK queue tuning, environment editor and global
dxvk.confsupport. - Effective-settings preview and launcher/custom configuration precedence.
- Moveable app statistics HUD and local CPU/RAM/thermal report export.
- Five menu languages; sliders snap in steps of ten.
Installation
When updating close the game and back up saves before updating. Retain existing profiles/settings; no uninstall is required for that upgrade path.
Use the APK attached. Compatible game data is supplied separately and is not part of the repository.
The full installation guide and changelog are available in the repository at docs/INSTALLATION.md and CHANGELOG.md.