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Campaign kills now count: destroying campaign AI aircraft, SAMs, and other enemy units in co-op credits the kill to the player who landed the fatal blow, on every player's scoreboard.
The scoreboard now shows a kill feed of the most recent kills in the match.
Changed
Ejecting no longer counts as a death — if your pilot gets out, you lose the aircraft but keep the pilot, and your death count stays put. A death is only recorded when the pilot actually goes down with the plane.
Rearming at the runway now refreshes your weapons, fuel, and ammo on other players' machines too, even when you keep the same loadout.
Fixed
Kills by campaign AI, SAMs, or the environment can no longer be miscredited to a player — the host now validates who actually caused each hit.
Wings and other parts shot off an aircraft now reliably disappear on other players' screens, including duplicate-named parts and after respawns.
Cleaned up leftover mission-event hooks between campaign missions that could cause errors after a mission ended.