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Peter Falkingham edited this page Jun 17, 2025
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1 revision
PSDR stands for (Pan Scan Drag and Resize)
This tool enables user movement of camera plane/view without impacting actual camera position (eg. when cameras are locked as in xCams).
When using PSDR, the cursor turns to a hand. There are three main functions of this tool:
Pan/Scan: Left mouse + Ctrl (both Mac and PC) button will allow panning without actual translation of the camera
Drag: Holding down middle mouse button and dragging left and right will decrease and increase transparency of the shader selected using PStrn.
Resize: Holding down left mouse button and dragging left and right will allow zoom (right, zoom in; left, zoom out).
Be sure to only use PSDR when needed and switch back to the select tool (hotkey: Q) when done. PSDR can have unwanted effects elsewhere in your Maya scene.