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shdrOpt

dbbaier edited this page Jul 21, 2026 · 1 revision

objShaderOptions (shdrOpt) (Shader Options)

shdropt

Objects

  • Select objects
  • Double-click to rename
  • Shader for first-selected object selected in Current Object's Material list
  • Click Apply New Material to Selected - creates a new lambert shader, with color chooser and applies to all selected

Current Object's Material

  • Selection is automatically linked to Objects above
  • Selecting a different shader from the list will apply it to all selected objects
  • Double-click to rename
  • Click Change Current Material Color to change color
  • Use the transparency slider to affect the current material

Wireframe display

  • Toggles Maya's wireframe display for meshes (will appear green on selected objects)

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