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Releases: XRTG074TheDeveloper/DeepLethalGalactic
Releases · XRTG074TheDeveloper/DeepLethalGalactic
Release list
v0.5.5-alpha
- Fixed critical issue which spawned incorrect enemies on Clients
- Added NewLines at the ends of files
- Added a new algorithm for the correct distribution of swarms of enemies depending on the state and location of the players
- The logic of swarms enemies has been slightly changed
- Fixed a bug with ammunition pack and supplies drop
- Changed some formulas
swarm probability calculation - Added swarm chance multiplier
- Golden Lootbugs are temporarily disabled
v0.5.4-alpha
- Fixed issue with infinte waves
- Improved mod compatibility
- Changed swarm music a bit
v0.5.3-alpha
- Decreased volume of a Crawler (AKA Thumper) screech
- Decreased level of fear when player sees a Crawler
v0.5.2-alpha
- Changed the way swarm sync between clients
- Fixed wrong Out of Ammo Tip display
- Fixed NullReferenceException in SwarmPatches
- Changed DLGEnemyAI a bit
- Fixed #3 issue
v0.5.1-alpha
- Fixed ammunition pack and supply drop items issue
- Fixed Incorrect RPC Handler issue in OnGameStarted method
v0.5.0-alpha
The development is a really long and challenging journey. There are so many ROCKS and STONES.
But the main obstacle of all this adventur... SWARM ON A DIRECT INTERCEPT COURSE!
Meet the SWARMy update:
- There could be no more than some amount of swarm enemies
- Swarm enemies now see players position every 10 seconds
- There could be no more than some amount of swarm enemies targeting a single player
- Added more strong version of Crawler which glows red color (pretty cool I guess)
- Added SwarmAllocation class for enemies to choose target player properly
- Increased danger level for each moon
- Added GOLDEN LOOTBUG:
- Just added yellow light to Hoarding bug prefab
- Hoarding bug now drops Gold Bar on death
- Added Outside Swarm Enemies
- Changed scripts logic a bit
- Changed formulas that calculates amount of swarm enemies
- Also added some extra Enemy Patches
- Fixed some swarm-related bugs
- Moved SwarmPatch into another file
- Changed Crawler Enemy damage
- Added extra references
v0.4.4-alpha
- Fixed issue with eternal loop of game start and game crash
v0.4.3-alpha
- Added some values sync between all clients
- Changed the way ammunition pack and supply drop creates
- Added extra logs
v0.4.2-alpha
- Fixed issue when amount of shotguns from ammunition pack was bigger than amount of players
- Increased amount of shotgun ammo in ammunition pack and supply drop
- Added logging to make finding bugs a bit easier
v0.4.1-alpha
- You can't change mission hazard level while you're not in orbit anymore
- Removed some unused references
- Small code improvements
- Fixed DLGMissionHub value update