Releases: XeldarAlz/FFXIV-AutoDailyTribes
Release list
v1.1.0.0
What's Changed
- deps: Bump croizat.clib from 1.0.34 to 1.0.36 by @dependabot[bot] in #12
- deps: bump ECommons from
96b6bbcto4781bddby @dependabot[bot] in #11
Full Changelog: v1.0.0.9...v1.1.0.0
v1.0.0.9
What's Changed
- deps: bump ECommons from
e99f349to96b6bbcby @dependabot[bot] in #9 - deps: Bump croizat.clib from 1.0.29 to 1.0.34 by @dependabot[bot] in #10
Full Changelog: v1.0.0.8...v1.0.0.9
v1.0.0.8
Full Changelog: v1.0.0.7...v1.0.0.8
v1.0.0.7
Full Changelog: v1.0.0.6...v1.0.0.7
v1.0.0.6
Full Changelog: v1.0.0.5...v1.0.0.6
v1.0.0.5
Full Changelog: v1.0.0.4...v1.0.0.5
v1.0.0.4
What's Changed
- deps: bump ECommons from
e76756etoe99f349by @dependabot[bot] in #7 - deps: Bump croizat.clib from 1.0.21 to 1.0.29 by @dependabot[bot] in #8
New Contributors
- @dependabot[bot] made their first contribution in #7
Full Changelog: v1.0.0.3...v1.0.0.4
v1.0.0.3
Full Changelog: v1.0.0.2...v1.0.0.3
v1.0.0.2
First post-launch round of real plugin work: combat tribes now have a job-selection section of their own, and the Run selected queue bug that silently dropped middle tribes is fixed. Plus a couple of housekeeping items from the release pipeline.
What's new
Combat tribes: job auto-switching
The settings page (/adt config) now has a third Combat tribes section beside the existing Crafter and Gatherer ones. It covers Amalj'aa, Sylphs, Kobolds, Sahagin, Vanu Vanu, Vath, Kojin, Ananta, Pixie, Arkasodara, and Pelupelu.
Same four modes as the other disciplines:
- Use my currently equipped DoW/DoM job (default — preserves the prior no-switch behavior for existing configs)
- Use highest-leveled DoW/DoM job
- Use lowest-leveled DoW/DoM job
- Specific job — pick from a dropdown of all 22 modern combat jobs (PLD → PCT)
When you start a combat tribe and you're not already on a DoW/DoM, the plugin equips the gearset matching your selected job before approaching the issuer. If you don't have a gearset for that job, the tribe is skipped with a warning instead of getting stuck.
Fix: Run selected now runs every selected tribe
Selecting 4 tribes and pressing Run was silently running only the 1st and the 4th — tribes 2 and 3 were dropped without an error. Same shape for any N > 2: only the first and last actually executed.
Root cause was upstream: clib's Automation service exposes a single-slot pending-task field, not a real queue. Calling Start(queue: true) repeatedly overwrote the pending slot each time, so only the most-recently-queued tribe survived to run after the first one finished.
Auto Daily Tribes now manages its own per-run queue and chains tribes via the OnCompleted callback. A generation counter invalidates the chain cleanly when you press Stop (or start a fresh batch), so cancellation no longer leaves stale callbacks scheduled to fire mid-cancel.
Misc
- Plugin description aligned with sibling repos (PVP Auto LB, Doman Mahjong Solver). Same "done for you" voice across the Dalamud manifest,
repo.json, and the README tagline so the three plugins read as a single suite in/xlpluginsand on the aggregator README. - Issue templates auto-refresh on release. A new workflow prepends the published version to the Plugin version dropdown in each issue template on every release, dedupes, and keeps the 5 most recent — so you'll always see the current and recent versions when filing a bug.
Install
Dalamud users on the XeldarAlz hub: update from /xlplugins once the hub refreshes (a few minutes after publish). Manual installers: grab latest.zip below.
Full Changelog: v1.0.0.1...v1.0.0.2
v1.0.0.1
First polish pass since the initial release. No behavioral changes to the daily-tribe automation itself — this round focuses on the plugin's About panel, the project's icon and manifest, and the GitHub-facing surface (issue templates, community docs, release pipeline).
What's new
About panel refresh
- Centered plugin icon at the top with a subtle alpha pulse.
- Simplified header to a single version chip (
v X.Y.Z.W) — the license line and "build" prefix are gone. - Replaced the static description with a four-paragraph greeting that has a soft shimmer band sweeping across the text on a 5-second loop, staggered per paragraph.
- Repository / discussions / security links now gently brighten on hover instead of staying flat teal.
- Default window grew a touch (560 × 460) so the new layout breathes.
Plugin manifest & icon
- Refreshed plugin icon shipped with the build.
IconUrlfilled in onrepo.jsonso Dalamud's plugin installer shows the icon.
Community & docs
- Added
CODE_OF_CONDUCT.md,CONTRIBUTING.md, andSECURITY.md. - Standardized
README.mdto the shared plugin template; fixed the AGPL-3.0 license badge to a static shield. - Polished bug-report and feature-request issue templates: clearer copy, dropped the rapidly-stale "game version" dropdown, and pointed fuzzy feature ideas at Discussions first.
Release pipeline
- Release workflow now triggers the multi-plugin hub repo via
repository_dispatchinstead of mirroring directly, so the hub regenerates itsrepo.jsonimmediately on every release instead of waiting for its daily cron. - Fixed a
release.ymlrace where a concurrent push could leave conflict markers inrepo.jsonand still report success.
Install
Dalamud users on the XeldarAlz hub: update from /xlplugins once the hub refreshes (a few minutes after publish). Manual installers: grab latest.zip below.
Full Changelog: v1.0.0.0...v1.0.0.1