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Releases: Xesa/scene-map-plugin
Release list
SceneMap Plugin v0.2.2-beta
This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.
🆕 Changelog
- Fixed a bug that caused 3D components to not calculate AABB previews properly.
- Fixed a bug that caused pop-up menus to not render properly.
- Small stability and performance fixes.
📦 Package Contents
The package includes two main items:
- Source Code:
Copy the contents into your project’s root folder. This will add the plugin underaddons/scene_map_plugin/. - Demo Project (.zip):
A ready-to-use Godot project that includes the plugin and example scenes. - Video Tutorial:
A short video showcasing the plugin and explaining how it works.
⚠️ Notes
- This is an initial release — API and structure may slightly change in future updates.
- Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
- Designed specifically for Godot 4.x, tested in 4.3, 4.4 and 4.5.
Full Changelog: v0.2.1-beta...v0.2.2-beta
SceneMap Plugin v0.2.1-beta
This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.
🆕 Changelog
- Added support for Control components.
- Fixed a bug that caused UIDs to not generate properly when duplicating nodes.
📦 Package Contents
The package includes two main items:
- Source Code:
Copy the contents into your project’s root folder. This will add the plugin underaddons/scene_map_plugin/. - Demo Project (.zip):
A ready-to-use Godot project that includes the plugin and example scenes. - Video Tutorial:
A short video showcasing the plugin and explaining how it works.
⚠️ Notes
- This is an initial release — API and structure may slightly change in future updates.
- Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
- Designed specifically for Godot 4.4, but it should work in any 4.x version.
Full Changelog: v0.2.0-beta...v0.2.1-beta
SceneMap Plugin v0.2.0-beta
This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.
🆕 Changelog
- Added support for 3D components.
- Added auto-updater and token generator.
- Stability and performance improvements.
- Small bug fixes.
📦 Package Contents
The package includes two main items:
- Source Code:
Copy the contents into your project’s root folder. This will add the plugin underaddons/scene_map_plugin/. - Demo Project (.zip):
A ready-to-use Godot project that includes the plugin and example scenes. - Video Tutorial:
A short video showcasing the plugin and explaining how it works.
⚠️ Notes
- This is an initial release — API and structure may slightly change in future updates.
- Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
- Designed specifically for Godot 4.4, but it should work in any 4.x version.
Full Changelog: v0.1.0-beta...v0.2.0-beta
SceneMap Plugin v0.1.0-beta
v0.1.0 - First beta release
The first public release of the SceneMap Plugin for Godot 4.x.
This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.
📦 Package Contents
The package includes two main items:
- Source Code:
Copy the contents into your project’s root folder. This will add the plugin underaddons/scene_map_plugin/. - Demo Project (.zip):
A ready-to-use Godot project that includes the plugin and example scenes ready to use.
⚠️ Notes
- This is an initial release — API and structure may slightly change in future updates.
- Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
- Designed specifically for Godot 4.4, but it should work in any 4.x version.
Full Changelog: https://github.com/Xesa/scene-map-plugin/commits/v0.1.0-beta