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Releases: Xesa/scene-map-plugin

SceneMap Plugin v0.2.2-beta

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@Xesa Xesa released this 16 Nov 13:25

This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.

🆕 Changelog

  • Fixed a bug that caused 3D components to not calculate AABB previews properly.
  • Fixed a bug that caused pop-up menus to not render properly.
  • Small stability and performance fixes.

📦 Package Contents

The package includes two main items:

  • Source Code:
    Copy the contents into your project’s root folder. This will add the plugin under addons/scene_map_plugin/.
  • Demo Project (.zip):
    A ready-to-use Godot project that includes the plugin and example scenes.
  • Video Tutorial:
    A short video showcasing the plugin and explaining how it works.

⚠️ Notes

  • This is an initial release — API and structure may slightly change in future updates.
  • Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
  • Designed specifically for Godot 4.x, tested in 4.3, 4.4 and 4.5.

Full Changelog: v0.2.1-beta...v0.2.2-beta

SceneMap Plugin v0.2.1-beta

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@Xesa Xesa released this 05 Nov 23:32
4fff60d

This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.

🆕 Changelog

  • Added support for Control components.
  • Fixed a bug that caused UIDs to not generate properly when duplicating nodes.

📦 Package Contents

The package includes two main items:

  • Source Code:
    Copy the contents into your project’s root folder. This will add the plugin under addons/scene_map_plugin/.
  • Demo Project (.zip):
    A ready-to-use Godot project that includes the plugin and example scenes.
  • Video Tutorial:
    A short video showcasing the plugin and explaining how it works.

⚠️ Notes

  • This is an initial release — API and structure may slightly change in future updates.
  • Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
  • Designed specifically for Godot 4.4, but it should work in any 4.x version.

Full Changelog: v0.2.0-beta...v0.2.1-beta

SceneMap Plugin v0.2.0-beta

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@Xesa Xesa released this 01 Nov 14:04

This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.

🆕 Changelog

  • Added support for 3D components.
  • Added auto-updater and token generator.
  • Stability and performance improvements.
  • Small bug fixes.

📦 Package Contents

The package includes two main items:

  • Source Code:
    Copy the contents into your project’s root folder. This will add the plugin under addons/scene_map_plugin/.
  • Demo Project (.zip):
    A ready-to-use Godot project that includes the plugin and example scenes.
  • Video Tutorial:
    A short video showcasing the plugin and explaining how it works.

⚠️ Notes

  • This is an initial release — API and structure may slightly change in future updates.
  • Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
  • Designed specifically for Godot 4.4, but it should work in any 4.x version.

Full Changelog: v0.1.0-beta...v0.2.0-beta

SceneMap Plugin v0.1.0-beta

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@Xesa Xesa released this 19 Oct 01:47

v0.1.0 - First beta release

The first public release of the SceneMap Plugin for Godot 4.x.

This version provides the core functionality of the plugin and is ready for testing and small-scale integration. Stability is not yet guaranteed, and future updates may include breaking changes as the API and editor tools evolve.

📦 Package Contents

The package includes two main items:

  • Source Code:
    Copy the contents into your project’s root folder. This will add the plugin under addons/scene_map_plugin/.
  • Demo Project (.zip):
    A ready-to-use Godot project that includes the plugin and example scenes ready to use.

⚠️ Notes

  • This is an initial release — API and structure may slightly change in future updates.
  • Stability is not warranted — bugs and data loss could happen. Try it in a completely new project or backup your current project.
  • Designed specifically for Godot 4.4, but it should work in any 4.x version.

Full Changelog: https://github.com/Xesa/scene-map-plugin/commits/v0.1.0-beta