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WWSMP modpack (1.0.0)
General changes:
- Set spawn radius to 500 as opposed to 1000.
- Changed player night skip percentage from 100% to 50%.
- Changed claims config options so that only a few are configurable by players.
- Made players' claims invisible to non-party-members.
- Added Create: Big Cannons mod.
- Updated Xaero's Minimap and Xaero's WorldMap mods.
- Updated Inventory Profiles Next and libIPN mods.
- Updated Embeddium (optional client mod).
- Made Embeddium no longer an optional client mod.
- Cleaned up the
configfolder a bit.
Temperature changes:
- Climate Clemency (immunity to temperature changes) is 10 minutes now as opposed to 5,
- Equipping armour will change your temperature within 2 seconds,
- Holding an item that changes your temperature (torches? idrk) will change your temperature within 4 seconds,
- It takes 4 minutes for your temperature to change (e.g. entering a savanna after being in plains, will make you reach extremity temperature),
- Once the fire/snowflake icon appears (reached extremity temperature), you have 1 minute to lower your temperature before you start taking damage,
- Rebounding from an extreme temperature (e.g. jumping into water after the fire icon appeared) takes 2 seconds,
Removed the following mods for balancing or being useless:
- Create: Steam Powered Revived
- Realistic Torches
- Rereskillable Rereforked (skills/levels)
- MrCrayfish's Gun Mod
- NineZero's Gun Expansion