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WWSMP modpack (1.0.0)

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@legitimateCode legitimateCode released this 06 Apr 17:09
· 71 commits to main since this release

General changes:

  • Set spawn radius to 500 as opposed to 1000.
  • Changed player night skip percentage from 100% to 50%.
  • Changed claims config options so that only a few are configurable by players.
  • Made players' claims invisible to non-party-members.
  • Added Create: Big Cannons mod.
  • Updated Xaero's Minimap and Xaero's WorldMap mods.
  • Updated Inventory Profiles Next and libIPN mods.
  • Updated Embeddium (optional client mod).
  • Made Embeddium no longer an optional client mod.
  • Cleaned up the config folder a bit.

Temperature changes:

  • Climate Clemency (immunity to temperature changes) is 10 minutes now as opposed to 5,
  • Equipping armour will change your temperature within 2 seconds,
  • Holding an item that changes your temperature (torches? idrk) will change your temperature within 4 seconds,
  • It takes 4 minutes for your temperature to change (e.g. entering a savanna after being in plains, will make you reach extremity temperature),
  • Once the fire/snowflake icon appears (reached extremity temperature), you have 1 minute to lower your temperature before you start taking damage,
  • Rebounding from an extreme temperature (e.g. jumping into water after the fire icon appeared) takes 2 seconds,

Removed the following mods for balancing or being useless:

  • Create: Steam Powered Revived
  • Realistic Torches
  • Rereskillable Rereforked (skills/levels)
  • MrCrayfish's Gun Mod
  • NineZero's Gun Expansion